1.20.30 OUT NOW! 10 NEW Features
111,668
Publicado 2023-09-19
0:00 - Intro
0:59 - playersleepingpercentage Gamerule
2:08 - Recipe Unlocking
2:39 - Block Breaking Times
3:19 - Snow Layers
4:15 - Crawling
5:02 - Commands
6:49 - Suspicious Stew
8:10 - Wandering Trader
8:43 - Villagers & Zombie Villagers
9:48 - Falling Blocks
10:29 - Experimental Features
11:19 - Other Small Changes
12:59 - Bug Fixes
20:02 - Outro
LINK TO 1.20.20 ARTICLE → feedback.minecraft.net/hc/en-us/articles/195452778…
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Minecraft Bedrock is the same as Minecraft for Xbox One, Xbox Series S, Xbox Series X, PlayStation 4, PlayStation 5, Nintendo Switch, Windows 10, Windows 11, iOS/Android (Pocket Edition), and Chromebook.
This Video Was Edited By:
@HarrisonGray
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Todos los comentarios (21)
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not gonna lie “No amount of rest can pass this night” is the most ominous scary sounding thing in minecraft and I find to be scarier than any cave noise
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The fact that they do a reverse parity is pretty alarming. I hate how they seem to not communicate with each other.
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Sleeping percentage is a huge change. My son HATED having to log out of his switch every 9 minutes, then waiting 1 more minute to log back in just so the rest could sleep.
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I think that adding sleeping bags to the game should be a good idea, players can that way pass the night wherever they are, the difference between a bed a sleeping bag can be that this last one can't set a spawn point; it will be an awesome feature if we can set our sleeping bag on any place, it will feel like camping... while exploring
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I hope they hear the community about the villager changes. Most don’t like them, I know it’s behind experimental, but it’s still a worry. If they want to go ahead with it, they really need a better way of moving mobs. Moving villagers, frogs, sheep etc is an absolute nightmare.
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Now we just need holding tools in the offhand and we'll be set.
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Obsidian sounding like glass breaking is technically right from a real world perspective. Obsidians just hardened molten rock turned glass. Think the developers were tryna be realistic with some of the sounds
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Imagine they announce crawling in bedrock again before taking it away from us… again lol
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That "No amount of rest can pass this night." thing would be VERY useful for map designers. Imagine you have a zombie apocalypse like map, you could have it so that you can sleep on some nights, but sometimes you have to fight through the night to survive and monsters spawn more frequently on that night.
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Who want to bet they still haven't fixed bonemealing underwater on bedrock?
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My favorite thing about Java was the unlocking crafting recipes. Maybe after, we can get achievements in game as well. = )
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1.20.30 i can't think of a more perfect update number
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2:00 I’m sure it’s REALLY fun not being able to sleep and being tortured by Phantoms all night.
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I hope that we can start holding other items in the offhand like in Java
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Maybe they made the respawn anchor and conduit sounds audible only to dogs so they'll go insane when you're in the nether, really make the game more immersive. If not they should.
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The boat is an "entity" like armour stands or paintings which is why falling blocks dont break once fallen onto of them
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Harrison, excellent work on this world. I especially liked the salmon. Toycat, please also keep us in the loop on the new deferred rendering "shaders". It still doesn't work on my 6 year old Windows 10 PC. Thanks!
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I love seeing Harrison in the videos! Amazing job with the world, I especially love the emerald gazebo structure, the pathway is inspiring. Thank you, Harrison! ❤:_toycatBigFish:
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Wait- if superflat worlds are all plains biomes, doesn't that limit all villager trades to that specific biome?
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I would like the villager changes if they made villagers way easier to transport, in my server i have a plugin that makes them follow emeralds like how pigs follow carrots and its a bit easier but not the fastest thing ever, specially if its something that spans through multiple biomes