123 Slaughter Me Street Games - gomotion (feat. Aspestose)

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Published 2021-08-15
gomotion attempts to fix her sodding backdrop!

Aspestose ► twitter.com/aspestose
Co-edited by Ethanchaotic1 (from 09:46 - 12:46) ► twitter.com/ethanchaotic
evil little creature voice by Meatball ► twitter.com/MrMeatballl

gomo gal Character Stills by FulvousFox ► twitter.com/TheFulvousFox

MUSIC USED
"Flying Battery Zone (Act 1)" from Sonic & Knuckles by Howard Drossin, Sachio Ogawa, Tatsuyuki Maeda and Jun Senoue
"Crash Man" from Mega Man 2 by Ogeretsu Kun
"Specter Land ~ Welcome" from Ape Escape by Soichi Terada
"Landlord" from Bomberman Hero by Jun Chikuma
"Quartu - Robot Plant" from Ratchet and Clank by David Bergeaud
"Sodden Hollow (Caves)" from The Binding of Isaac: Rebirth by Ridiculon
"Boxing Gloves" from Plok! by Tim Follin and Geoff Follin
"World 1 - Mushroom Plains" from New Super Mario Bros. by Koji Kondo
"Metallic Madness Zone (Present) [JP/EU Version]" from Sonic the Hedgehog CD by Naofumi Hataya and Masafumi Ogata
"Otherworldly Foe" from EarthBound by Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu and Toshiyuki Ueno
"Cell" from Bomberman Hero by Jun Chikuma
"Concrete Jungle (Concrete Man Stage)" from Mega Man 9 by Ippo Yamada, Ryo Kawakami, Yu Shimoda and Hiroki Isogai
"Kic-Tek" by gomotion ► gomotion.bandcamp.com/track/kic-tek

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00:00 Intro
02:24 123 Slaughter Me Street
09:46 123 Slaughter Me Street 2
16:42 Outro

All Comments (21)
  • I just realized Gomotion is a play on “Stopmotion” because Jodie started out by making lego stop motion videos
  • @tuser8
    You don’t usually see continuity in these kinds of videos, can’t say it’s anything but legendary when a whole universe is built around it.
  • Something about the comic book style cutscenes is really appealing. Imagine if they went that direction with the entire artstyle of the game. That would've been really cool.
  • Video aside I love how the sona looks like she has a layer for her body expression and one exclusive for facial expressions, which can generate so many hilarious expressions.
  • @TheRareOnion
    The only reason I know these games is "Follow, Greet, Wait, Repeat" by DAGames
  • I love the fact we can hear Aspestoes screaming in pain as Gomotion is most likely beating the shit out of him in the credits
  • Balloon head man and Stretchy Woman argue over the death of a mouse while performing Manual labour.
  • The timing of this vid is pretty cool. They're remaking the first game (called 123SMS Evo) and the puppet designs look way better both model wise and design wise, a lot friendlier but still creepy. I'm excited to see it, I've been a fan of these games for a while
  • @schnoig_
    gotta love it when gomotion makes an entire storyline for the fucking background of her videos and starts ranting about it
  • Aspestos: "Uh Hey, I forgot my Gun" Gomotion: Incoherent Screaming
  • @bottleomemes
    This game was REALLY creative even if it was juat "oooh scarry teletubbies" the characters and mechanics were cool af Edit: meant sesame street but same point
  • @aesiro1336
    So as a fellow member of the theorist community, I've learned how to discern and interpret things, whether in dialogue or design. And from what I can tell, Tim Denson, after doing something terrible, falls into madness and somehow ends up manifesting demonic versions of his puppets, which he claimed tormented him before they appeared. Eventually he disappears, presumably killed by them, and they go on to do the same to other criminals.
  • yeah, even I'll admit the reason I liked these games wasn't the games themselves, it was the sheer passion driving the devs behind it, it's one of those things where even if you admit that you don't like the game you wanna see where these guys go next and what they'll make next.
  • I like how the outro is basically gomotion probably killing asbestos or probably trying to get him out also. I'm sorry gomotion that you have to go through this pain being with friends.
  • @leon-jy5jv
    going to never not refer to it as “123 piss on me street” now, thank you for that.
  • @Idk-je2ql
    Aspestose: Uh- I forgot my gun... Gomotion: AAAAAAHHHHHHHHHHH Idk why but hearing them fight in the outro is a cherry on top for me
  • Honestly, I have a few ideas for this game. 1.) Difficulty Slider. 2.) More unique hallways. 3.) More puppets. 4.) Better plots and main character. 5.) And a better gameplay loop.
  • @darkron288
    These games had potential....but it's so disappointing to see where they ended up...these games under the right people could have been special but as they are they ...just meh.they ain't the worst fnaf like game you could buy tho, case animatronics is
  • @AztecAddons
    as far as i know, both of these games are getting near AAA remakes with good models, textures, code, optimization, and even animation by someone who's worked on many COD games before, this series is getting a glow-up.