I Killed a Stacked Player Only Using Powdered Snow...

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Published 2021-11-21
I Killed an Entire Minecraft Server Only Using Snow...

On The Awaken SMP, a Minecraft Server where you can get players' heads by ending them. Here's how I Weaponized the new 1.18 Minecraft update, Powdered Snow.

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members: ‪@Baconnwaffles0‬ ‪@CJL‬ ‪@lenuxxextras5306‬ ‪@SirSwagalishusShorts‬ ‪@DrDonutt‬

Like ParrotX2 videos and the LifeSteal SMP, a Minecraft Server Not like Dream SMP or Tommyinnit or Technoblade or any other Dream SMP members. This SMP is like LifeStealSMP and OneTrySMP, this is the hardest Minecraft Sever ever! and it is also a lore-based server in the MCYT community. I hope you enjoy this video, a true Minecraft hardcore server. Not only that, this server has the elements of school SMP and lifesteal SMP, but everything is Hardcore. This is a Hardcore SMP server.

#minecraft #AwakenSMP #MinecraftHardcore

All Comments (21)
  • @Kyrious
    The head respawn idea in this SMP is smart. If I implemented it you'd be dead for a week maybe longer before being revived automatically, but if someone revives your head before then you'd be able to play again sooner. It'd be great for a faction server.
  • @cubes7504
    I love how he could just use buckets to defeat this
  • @star_shot
    him: goes for ladder clutch the pearl in his 9th slot: guess ill die
  • @a2zeetech
    If he had an empty bucket, he could instantly remove the powdered snow
  • @surreal9558
    was so confused when i was exploring in creative and feel through this block, the trap possbilities are endless, especially in the case of fall traps for bases in snowed out areas, perfect for raid defenses as all an enemy player has to do is not notice the different in block height, and theyre caught even when running, so cool
  • @BonkProvider
    Next time you could maybe use the pearls in your hotbar to clutch instead of attempting a ladder clutch and losing a totem (it's hard to think fast on your feet but it could save you in the future!) EDIT - So many people are trying to tell m pearls fall slower than players - watch any video of someone showing clutch methods and you can see for yourself a pearl clutch is both possible and relatively easy - just look it up
  • @BasickingYT
    I LOVE how this was edited. I can tell you maximized the audience retention!
  • @JoeyGames123
    Imagine being a guy who wears enchanted armor from the gods and using an armor forged with diamond and a ingot from the depths of hell only to get killed by a powdered snow
  • @excancerpoik
    i like how you just went there and killed them for the head without further planning than just bringing lots of potions dude is like one night ya know lets kill em brews potions goes kill them
  • @roilkkk
    "I accidently fell off!" What really happened: he failed to speedbridge
  • @ethanVFX1
    The issue is with the snow trap, is that with the new 1.19 update there is a very concerning change, this means that the new pathfinding mechanic for snowmen will focus on other mobs rather than players itself, having the snowmen throw snowballs at the target to open a pitfall trap sounds creative and should work, unfortunately I'm not sure if it will work as with the max entity limit cram being set at 24 that means the snowman hit snowballs at an alarmingly slow rate Let's do some mathematics here A snowman fires a snowball every 1s then that means 24 snowballs per second, now if all the snowmen are loaded in at the same time that still leaves a 1s gap time period in between each snowball throw However a way around this could be to make a 5x5 outline of a square, centering the target block in order to load the snowmen in at a different time causing 24 (or even more as there are more available blocks) snowballs to be fired a second. In conclusion if the trap is set out like how I have explained, this should work like a charm, just don't forget to add dripstone to the bottom, or make it a void trap, add crafting tables or furnaces to the walls and add buttons or levers on the side so they can't block clutch To prevent pearling out, although your original design should prevent that, it could be possible so instead try making a pulse extensor with 2 comparators on subtract mode facing opposite ways with redstone dust between them, this will make a pulse extender causing the pitfall to reseal as the player falls Another alternative could be to use a tripwire hook to reverse the trap
  • @serp2698
    Man I loved the your creative mastermind behind such a great lure to get a player in the trap and killing him that was literally Insane
  • @digino24
    Cool trap! I like the slime blocks to prevent mining. Definitely planning on taking a pair of leather boots with me on multiplayer servers.
  • @fopatster_1275
    1:42 Step 1. Place water under the powder snow Step 2. Boom your trap. It's easier and more harder to escape
  • @makbones3481
    “YOU WILL REMEMBER THIS!” bruh he was so mad 😂