Can You Beat Terraria Legendary Mode SUMMONER ONLY? (For The Worthy)

317,447
248
Published 2024-06-30
Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/cjdeathbot

War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.

Terraria Master mode is pretty hard, so why not take it even further? Today I am playing through the entirety Legendary Mode on the For The Worthy seed for the first time, and as a pure summoner, only using summon weapons throughout my entire playthrough. This is the true test of skill, dodging, and just getting good lol.

Become a member today! ► youtube.com/user/CJDEATHBOT/join

Use code "CJDEATHBOT" for 10% off your order at Gamer Supps! gamersupps.gg/collections/caffeine-free

Twitter ► twitter.com/cjdeathbot
Instagram ►instagram.com/cjdeathbot
Discord ► discord.gg/3fCYuvNREH

- CJ DEATHBOT ♥

All Comments (21)
  • @CJDEATHBOT
    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/cjdeathbot War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
  • @AdrianW
    Summoner is my favorite class but you couldn't pay me a million to do this challenge, you are THE beast.
  • @randomuser.5356
    Thankfully Summoner is getting a whole lot more love in the upcoming 1.4.5 update. The new Mushroom Boi minion and Barnacle sentry from the Dead Cells crossover, the new whips including the Stardust, Corrupt, Crimson, Meteorite, and Duke Fishron whips, and summoner Chlorophyte helmet are all going to be so good.
  • @royaldonut9064
    I did it on Getfixedboi and mechdusa was INSANITY IN ITS PUREST FORM It took me so many attempts, and now I speak on behalf of everybody- WE want you to beat Zenith seed using only summon gear, join the club of like 3 people who are insane enough to do it
  • @-a2games-
    Hi! A tiny amount of advice: it's actually recommended to mix hornets and imps for the WoF, because the imps have great crowd control and inflict the on fire debuff, and hornets are great single target and inflicts poison
  • @LuigiFan77
    I legit popped off when he said "OSOGOF tunnel"
  • @MilesB24
    Someone needs to do Summoner only, no summons. Only whips, mounts, and sentry’s.
  • @eyrie7983
    Tip: you can fight skeletron prime at the ocean with a water walking potion or terraspark boots without the need of making an arena.
  • @Jerrycourtney
    You know, here in Texas, by default we start with 2/3rds of our bunnies already explosive. They just come out like that
  • @nssheepster
    19:20 I take offense to the spider staff slander! They're actually really good, IF you bother to put down walls for them. Most people never bother with walls in their arenas, which leaves the spiders slowly flying after things and not really doing damage, which makes them look worse than they really are. Gotta have the walls for them to run on to see their full potential.
  • @purplehaze2358
    Seeing that black recluses one-tap on Legendary was probably the nastiest surprise I've ever gotten trying to farm spider armor in this game.
  • @sock1
    Some summoner/pre-hardmode boss tips for people who might want to try this: Projectile damage doesn't increase in ftw, only contact damage. Choosing to reforge all your accesories to warding makes this entire challenge significantly more doable. Never use more than 2-3 of each pre-hm minion, due to how their i-frames work, you won't gain any dps in a lot of occasions. This doesn't apply to hornets as their projectiles are non piercing. It's still always better to minion mix in pre-hardmode. The sharpening station is very useful, you can just hold out a melee weapon (like a pickaxe) and the minions will still get the armor penetration, this is especially broken with flinxs/vampire frogs. Whips do not count as melee weapons. I take advantage of this when I'm low on health and have to stop whipping. (On some bosses with a lot of enemies on the screen like the wall it's actually better to not whip at all and let the minions do the damage, this also allows you to focus more on surviving. This is invalidated by hardmode whips as they deal a lot of damage compared to just 12 armor penetration.) A long platform is enough for slime/eye, fight brain on the surface and make a very long platform that extends to the entire crimson for first phase, this makes it almost impossible to get hit by anything unless you look away or something. For second phase you just need a solid block platform (which is still considered crimson) above you for when it switches the gravity and hook up to your main platform every time it moves. The slime mount makes queen bee almost free. Make your arena so every jump with the mount lands you perfectly on another platform and do this for 3-4 rows. Jump only when she dashes and drop when you're at the top. You can dodge stingers enough to not die by just moving left/right without stopping. Imps are good in this fight as she moves very quick. Skeletron isn't really special. If you're struggling to survive, just don't whip at all and hold out a melee weapon for the whole night. You have enough damage. You may need to do a lot of micro movement for the second phase, the shield of cthulhu is absolutely not recommended. The wall, use 3 frogs, 1 flinx and 2-3 imps. Make the minions focus on the top eye, this allows the frogs to constantly jump on both the eye and the mouth and deal crazy damage. Frogs have pretty good range so you don't even need the wall on the screen. As expected, don't whip at all and hold your pickaxe. Whipping would be both dangerous and make your minions focus on something else, which greatly reduces your dps. You only need to whip when the wall starts getting really fast, frogs or flinxs won't be able to catch up here, so it's better to summon hornets and imps for the last tug.
  • @Beauregardx
    In my head during the first Plantera fight was literally “wow he really should’ve made an OSOGOF Tunnel, rookie mistake” and then 20 seconds later…
  • @yellowo6570
    NOWAY THIS WAS LITERALLY JUST IN TIME WHEN MY FOOD WAS FINISHED
  • @MakuO0o
    CJ: "summoner is easily the best class in terraria" also CJ: immediately slanders his first summon weapon lol
  • @frogg9021
    Summoner is by far the most fun class but Re-logic never gave it the love it deserved. I remeber when they updated the game and made it an actually playable class (summoning was always a viable class but the amount of summon weapons was VERY limited, and you needed to use magic weapons since whips weren’t a thing yet) I was so happy. With that being said, I still feel like Terraria is a pretty hard on the summoner class but it’s much more balanced now!
  • @user-rb2ew1os2w
    “The morning wood is really hard I always struggle to take care of it”
  • @pen_lord8520
    I can’t believe so many people think summoner is actually the weakest class in the game. The dmg potential is just insane, summons are a big QoL feature while you are just doing smth in the world and play style is actually interesting. From my personal experience it’s the strongest class in pre boss, pre wall, early hardmode, post plantera stages of the game (aka like 60-70% of the game, lmao) Super convenient gameplay, a ton of dmg and very rewarding risk/reward gameplay, where you can actually try getting closer to the boss, stack multiple whips and this risk will actually result in insane dmg boost. This class is my best choice.