Creating a Flight Simulator in Unity3D (Part 1)
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Publicado 2022-09-12
Original blog post: vazgriz.com/346/flight-simulator-in-unity3d-part-1…
Github: github.com/vazgriz/FlightSim
itch.io: vazgriz.itch.io/flight-sim-part-1
0:00 Intro
1:19 Physics of Flight
7:22 Implementation
19:15 Conclusion
#gamedev #unity3d #flightsimulator
Todos los comentarios (21)
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You call me nerdy for playing dcs, yet here you are coding.
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I'm amazed and saddened by the lack of views and comments on this video. Love them all, very well thought out and clearly researched and understood before implementation. Keep up the good work!
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Man, this is super cool! I never thought about the unrealistic physics in other video games, and I respect the time and effort you've taken to create this passion project Definitely looking forward to your next upload!
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17:06 The reason you use the cross product is because the g vector is perpendicular to both the velocity vector of the aircraft and the rotation vector of the turn that craft is making. Due to the fact that the rotation vector is always perpendicular to the velocity vector in most maneuvers, the magnitude of the g load is equal to the product of the magnitudes of the velocity and rotation vectors, hence why the math works out like that. I hope that makes sense
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your passion burns throughout the whole video. Im making a mech game that involves air combat(might extend to space battles) and fighter jet target systems and your in depth explaination really helps me understand more about the essence these games strive to recreate, thank you and subscribed.
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I;m amazed by the amount of effort you put in the presentation to explain the physics in detail, which non other video on Youtube about flight physics for game dev has done. Great job. You deserve a lot more sub and view
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Found this from reddit. Your tutorial blog posts are awesome!
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Thank you so much for such detailed but clear presentation.
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THE PHYSICS SUBSTEP IS GENIUS!!! SOLVED MY PROBLEM ON A INDIVIDUAL SURFACE SIMUATION!
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This is incredible. Thank you so much for releasing the source code
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I'm amazed! Thank you for this piece of art!
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you are my professor.... idk why you did this and made it open source, bravo! many many respect!
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Thank you man, I have been trying to make a flying simulator for so long, this tutorial is so helpful.
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Great video! Looking forward for the next part.
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Awesome! So well explained, thanks!
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This is so easy to follow. You did a great job keeping the material clear and concise. Great work!
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Visuals are very helpful and quick. Nice
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Very interesting introductory video with awesome animations! gg.
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As a game developer I'm impressed on how you did this!
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Loved the video. You have big potential boy