Sub-Uber-Marine

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2023-06-12に共有


I've finished the post-jam version of my LD48 entry, Sub-Uber-Marine. Pilot a submarine taxi and deliver deep-sea divers to their destinations. Drive quickly and smoothly to earn more money!

In Sub-Uber-Marine you are a sub-aquatic taxi driver. Deep-sea divers need your help getting around the ocean!

Standard Pico-8 controls: Arrow keys for movement, X key to read messages, Z key to check money/account information

•Deliver divers to various locations in the ocean

•Repair any damage to your sub at the dock

•Follow the sonar pings so you don’t get lost

•Three different game modes: Arcade, Day Shift and Night Shift. In Arcade mode, complete as many fares as you can, each fare adds more time, like a certain taxi-based game by a very litigious company. In Day Shift, complete as many fares as you can in 8 minutes. In Night Shift, there are 20 divers scattered about the ocean, complete the fares as fast as possible.

Jam version made in Pico-8 in 48 hours for LD-48 Compo. Full version made in considerably more hours :)

I uploaded the jam version back in April.

Changelog:

v1.02
Fixed a crash presumably introduced by some change in the API in v0.2.5.

v1.01
I made some changes and increased the version number but never uploaded it and can't remember what changes or fixes were included.

V1.0: Many additions:

•Fancy camera that pans to give a better view ahead.

•Colour-coded divers. Green divers only want to go a short distance. Yellow are medium distance fares. Red are the longest.

•Lots of tweaks and adjustments to the map

•Three game modes: Arcade is the classic Crazy-Taxi-esque gameplay. Day shift gives you 8 minutes to deliver as many fares as possible. In Night Shift there are 20 fares that you need to complete as quickly as possible.

•Added a high score screen for each game mode.

•Added an info screen and a 'how to play' screen in lieu of a proper tutorial.

•The game now runs at 60fps.

•Sonar pings are much clearer than in the jam version

•Destinations have rings to show you where to drop off customers

•Kelp is now better animated.

•Parallax scrolling background added to the deep sea.

•Lots of particle work. Fancy clouds, submarine damage fragments. Bubbles were a major source of performance problems in earlier versions.

•Night shift has a fancy night palette and a starry night sky.

•Three new music tracks added. One for each game mode and the high score screen

•Options added to the Pico-8 menu to disable music, change music tracks, turn off the fancy camera, and reset high scores.