new version of mapcompress
use 4x the sprites (kind of)!
this cart serves as a map editor for a new way to draw the map
ESDF to move
left click to place tiles on the map
right click to get a tile from the map
left arrow to toggle x flip
right arrow to toggle y flip
up arrow to toggle sprite selector
z to save map to cart
x to load map/sprites to editor
notice:
map code (put this in your game instead of map()):
first version:
Code to import:
The code uses the 2nd spritesheet tab for the tiles.
Call _map() whenever you want to use the function in your game.