What Happened to Minecrafts SKY Dimension?

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Published 2022-05-07
Minecrafts sky dimension has been a rumoured dimension for years now. Initially teased by Notch in unreleased developer versions of the game, the sky dimension was meant to be released in 2011-2012. But that never happened...

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0:00 – Intro
0:56 – The First Sky “Dimension”
2:10 – Notch’s Sky Dimension
4:11 – The Aether
6:27 – The Sky Dimension.
9:06 – The Unreleased Sky Dimension

Music Used:
1. Scott Buckley - Discovery
2. DBadge - Ashtray (   • Beats From The Cloud  )
3. Hollow Knight OST - Greenpath
4. Patrick Patrikios - Feels
5. Scott Buckley - Age of Wonder
6. Scott Buckley - Signal to Noise

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#minecraft #minecrafthistory #skydimension

All Comments (21)
  • @TheMisterEpic
    So, do you think a sky dimension will still be added to minecraft? Be sure to subscribe and help me get to 400k! Join my discord - discord.gg/WGc9UNM
  • @buckethead60
    The failed Aether portals is a mental engravement of my childhood. Sad to see that this idea was (mostly) scrapped.
  • @EmdyMC
    The fact that they scrapped an entire dimension because the lighting engine was bad is just funny to me. The engine had so much potential for upgrades as shown by the mods phosphor and starlight but jeb was just like: nope.
  • It’s sad that we probably won’t even get the fabled Sky Dimension but hopefully with any End updates we can get something that could be the Sky Dimension we dreamed of.
  • @jehmarxx
    For me, it just feels right that they have to update the backlogged biomes first before taking on a new dimension.
  • @SemiHypercube
    If anything it's at least impressive that the person who started the Aether mod now works on the vanilla game also Hollow Knight music at 2:10 is a surprise but a welcome one
  • @tekbox7909
    I think what could've happened is that the Sky dimension wasn't even close to the Aether in gameplay and was basically just the overworld but floating and while usually fine would have actually been disappointing after the community saw the Aether so they decided to scrap it in favor of The End which had the distinguishing feature of being the boss arena of the enderdragon and could then later be expanded upon with its own unique indentity separate from both the overworld and the Aether mod
  • @spenceo8414
    Really wish we had gotten the sky dimension instead of the end. I just love the idea of a duality of heaven and hell. Just adds to the mythical/fantasy undertones of Minecraft
  • @matplayer1232
    Fun fact: There is a mod called "Rediscovered" that ads scrapped Minecraft features into the game,including the Sky dimension,which is accesible by sleeping(with a small chance of course),or with a dream pillow by right-clicking on a bed when it's night time The dimension itself is pretty simple:the terrain being quite similar to the one tweaked in the scrapped developer versions of the past. Instead of oak trees,cherry trees generate(which were also scrapped at some point) As mob spawning goes,only ckickens and giants can be seen,with the giants having an actual A.I(don't worry they are not as dangerous as in the 1.14 snapshots) The dimension also includes one structure: a pigmen village that is generated high in the sky The village is inhabited by pigmen guards(hostile variants armed with bows or swords),regular pigmen that offer trades with rubies as their currency,beast boy,black steve,steve and ryianna (all of those being hostile except for ryianna) Rewards for visiting this village? A calm-4 music disc :)
  • @method2297
    Honestly this video made me realize just how pathetic the end was (and still is) when compared to the overworld and 1.16+ nether Bland, boring and basic as hell. Especially before 1.9 when it was just a single island.
  • @Ho_Lee_Fook
    The dream is that the "portals" in the ancient cities lead to an aether dimension, but we really won't find out for years
  • @TyrianTelikos
    The sky dimension could still exist alongside the End. I would love for it to be revealed that the End is really a sort of "Broken Heaven", a failed attempt at a portal. Going along with some of the most popular theories, the ancient builders might have tried to escape the overworld, be it from the Wither, a zombie plague, or something else, they might have tried to build a portal to an idyllic universe, but they built it wrong and resulted in them ending up with a corrupted, broken version that lead to an empty world, where they are forever trapped.
  • @MrBelles104
    The sky dimensions generation looks awesome. I wish it can get implemented in the game somehow. Also, it’s sad that the Aether mod was stolen and sold on the marketplace.
  • Does anyone else miss the old custom world function that was easier to use than the spaghetti code you have to put into superflat now?
  • @ryan-5494
    the aether really was the path i wish mc took. all the different mobs and styled weapons. the first extra bit in the game were dungeons and i wish that was the main idea. its sad to think he was "rushed" to get the game out of beta and it turned into a much easier and simpler game.
  • @RedStoneMatt
    6:14 I did try to build it in vanilla minecraft back when I started playing in 2014, I didn't even know mods were a thing yet Fun fact though, most videos I could find at the time on how to build an aether portal also showed how to build a portal to mars, with a netherrack frame and by litting it up with a lava bucket. Could never find back these videos, nor the mod that went with it
  • @TheCJBrine
    I remember seeing the sky dimension in 2011 and loving it, would still love to see it ingame. I tried building the Aether portal in vanilla even after learning it was a mod, haha. Fun fact: the sky dimension would actually generate in Beta 1.9 Pre-Release 4 (or at least one of the Beta 1.9 prereleases, but my memory tells me it was this one), but only in multiplayer servers as a bug that sometimes occurred with the overworld terrain generation (so it wasn’t everywhere). Before that, someone also edited the wr.class code (don’t know what the class is called when deobfuscated) in Beta 1.6 to make the sky dimension generate instead of the overworld, including the clouds below the land and the purple-ish sky; idk if it was custom code or not tbh, but I was always under the impression that it was unused code the person enabled, and maybe it was if I remember correctly. There’s also an “Old Days” mod for Release 1.6 (or maybe 1.6.4, not 100% sure) that includes being able to play in the same sky dimension, as well as a bunch of other features and even bugs from older versions of the game, all of which can be enabled/disabled easily ingame.
  • @GoldenRevenge
    I hope eventually they add a sky dimension of some sort. At least a new dimension would be good!
  • @NeonColored
    I hope they completely overhaul the end as soon as possible. The Ender Dragon fight and the end cities are all that is enjoyable about it, and even those are to be taken with a grain of salt because the dragon fight is way too easy, the end cities are insanely annoying to find without external tools and it only gets more frustrating because not every end city actually has a ship, aka. the one reason why we search for them to begin with.
  • @antynomity
    Honestly I don't remember if I tried to make an aether portal, it's been like 8-9 years, all I know is that I like that notch didn't just incorporate the aether into vanilla and made something unique, at that time it was barren but after Microsoft bought Minecraft in 1.9 they added a few late game items into there, really cool.