The Mega Man 3 TAS Is Surprisingly Wild!!!

13,255
0
Published 2024-01-24
The Mega Man 3 TAS Is Surprisingly Wild!!!

In this video we get to take a look at the Mega Man 3 TAS (Tool Assisted Speedrun) which has stood without any improvements for roughly 10 years meaning this is pretty close to the fastest Mega Man 3 could ever be beaten. I was under the impression that there weren't many glitches in this game, and while there are certainly less than the previous games. I was happily surprised to see that glitches still make a good amount of appearances throughout this Speedrun on top of some top notch gameplay as always!

Original Video:
   • [TAS] NES Mega Man 3 by Pike & Tianca...  

Links:
Patreon: www.patreon.com/tooterppp
Discord: discord.gg/FUpj8s3
Reddit: www.reddit.com/r/tooterp/
Merch: www.zazzle.com/store/tooterppp_stuffs
Twitter: twitter.com/tooterpYT

All Comments (21)
  • @KiddDaPhoenix
    @28:19 He is indeed called Blues in JP, and it has the same connotation as "Protoman" but in another way: Rock 'n' Roll was born out of Blues. Blues is the original.
  • @bigturbin1643
    The dark stages are actually why i think this is the best megaman. You get double the robot masters! I love this game 💕
  • @DigitalMorph07
    MM3 is my favorite MM and in my top 5 favorite game of all time. Never seen a speedrun of it before…good watch and good commentary 👍
  • @icenovice
    19:03 In Mega Man 2 they were never un-dodgeable, but in this game, some patterns actually ARE, due to the intense development crunch.
  • @Noctis_B
    The rush jet glitch - you can only keep rush jet if you finish the stage and rush jet has energy - if you complete the stage and rush jet doesn't have any energy, he will not stay in your inventory... but you can just use the glitch again. Really enjoying your TAS videos, loved the mecha dragon video as well :)
  • @crism8868
    11:04 cool. The Protoman screen is actually a loading zone in disguise. Because the tas skipped it, the game didn't had time to load the graphics for that enemy, so it looks glitched.
  • @diegopadilla6469
    Every robot master in megaman 3 is weak to itself, dealing 4 bars it own power
  • @desert_sky_guy
    First time viewer here, that was hella fun, broski! :) You did great, don't let the haters tell you to stop talking, just keep honing your craft.
  • @mylam658
    The MM3 bees are definitely my mortal enemy, I didn't even know you could get rid of them with shadow blade that easily. 😂
  • @MysticMike
    @20:25 The reason it saids break man is its not yet revealed he is proto man until the end of the game. One thing would be cool is, there was a cutscene to use the unused animation of break man taking off his mouth mask to reveal that he is proto man. Another cut content which this game has sooo much of. Check TCRF.
  • @felipelopes3171
    I'm getting old, back in my day TAS was all the rage. There wasn't much competition in speedrunning, and it was all about the content. TASes were much more anticipated than regular runs because they were cleaner and used crazier tricks than SDA runs. Now it's all about the competitive aspect and not about the content...
  • @RippleTKO
    Great video! Glad you have some stuff to do when you’re feeling sick! Can’t wait until you do a collab with Power Guy!
  • @tcrobot
    Hope you feel better soon. Really enjoy your vids and reactions.
  • Nice video! You could always try speedrunning mm3 on stream just for fun, nothing serious, maybe as a break from mm2
  • @pjorkan
    This is tas the tasmanian devil running laps and spinning this game right around up in here! Tas tas tasmania, Tas tas tasmania!
  • @metroidjones122
    Rank the Doc Robot half stages? -by favorite to least favorite -hardest to easiest -most functional to laggiest
  • I use hard knuckle on the wily boss. To kill the cannon only takes 2 shots
  • @noahfrigault6606
    This was my favorite Mega Man game as a kid. Me and my friend used to rent it and he would pretend to play with the second NES controller. We found out that if you hold buttons on the second controller (I think it was right on the d pad?) and fall in a pit, your life drains but you don't die. I'm realizing that it also made the music go away. So maybe this would be a useful speedrunning trick for reducing lag.
  • @PKMNwww411_MkII
    The Protoman whistle at the end was a bit longer in PAL due to a weird optimization causing the music to be at a slightly higher tempo.