I Won't Let Elden Ring Win

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Published 2024-07-27
Watch Episode 3 of this series:    • I Was Wrong About Elden Ring  

Never Before have I played Elden Ring, so it is time to begin my journey in The Lands Between. After spending six hours, thirty one minutes, and forty seconds in the game, this has been my experience.

The format of this video series is to journal my experience through the game as I overcome 3 specific milestones. After I complete the milestone, I will reflect and discuss what I learned. In this video there are 3 Parts which include my Discovery, Going South, and The Bloodhound Darriwil. Come along on this journey with me!

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In this video:

0:00 | Intro
0:16 | Part 4 - Discovery
8:47 | Part 5 - Going South
20:32 | Part 6 - The Bloodhound
34:26 | Reflection
35:30 | Subscribe for my Next Step

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All Comments (21)
  • @neverbeforegg
    Thank you all so much for 1,000 subscribers!! 🤯 I hope you all enjoy this episode! Subscribe if you want to see more videos like this! ❤
  • As soon as you said, "Leveling up my vigor" the "seasoned vets" sighed in relief
  • Subscribed! As a game designer, videos like this are EXTREMELY helpful for me, as it's rare to find footage of a true newbie documenting their experience with a new game genre. From Software have some truly fantastic designers, however they've always struggled a bit with the classic JRPG "throw a bajillion mechanics and menus at the player before they know what's going on" strategy. Seeing what you pick up on and what you miss is extremely informative! My major piece of advice is to read item descriptions, pay attention to environmental storytelling, listen CAREFULLY to NPC dialogue, and CHECK THE MESSAGES LEFT BY OTHER PLAYERS. From Software's design language is EXTREMELY subtle (read: obtuse) compared to the industry standard, so it's super easy to miss many of the game's quests, items, stories, bosses, and hidden areas because you didn't think to use a specific gesture in a specific location while wearing a specific hat. (For context of how subtle they can be, in the first video, you missed one or two chests in the Gatefront Ruins!) Next, the messages left by players is how the game gets away with being so cryptic. While not always trustworthy (they love to pretend every wall has a secret behind it), if you see a bunch of player messages in one place, give them a read! That location may be relevant to a quest, or have some BS secret only accessible via some obscure mechanic! (Unless the messages say something like: "try finger, but hole," "fort night," "mist, or beast," or "try jumping".) Lastly, this game has a LOT of branching NPC questlines, however they're all extremely easy to miss, and a few can become unavailable if you progress the game before fulfilling some of their requirements. As a rule of thumb, check back with (named) NPCs every so often to see if they have anything new to say to you, pay attention to any items in the "key" tab of your inventory because those are often quest-related items, and remember that if NPC moves from their location, it means they're PROBABLY waiting for you to progress their quest somewhere else in the world.
  • @adawg3032
    Watching you finally use lock on was like taking a whole bottle of Vicodin. What a relief
  • Just to explain what happened with the "Slender Boy". Your swing traded with his throw animation. So your last swing did enough to kill him, but the animation for the grab had to finish. Not a very common interaction, but things like this can happen. Also certain enemies, (usually larger miniboss style encounters) don't respawn. So the game was working as intended.
  • @lucarionuva9543
    I love getting to vicariously play through elden ring for the first time again
  • @ultimopyro1063
    Watching you play Elden ring like this is so unbelievably entertaining. 10/10 commentary, 10/10 production quality. Keep up the good work, and I can’t wait to watch you progress in skill before finally becoming Elden Lord…I mean “Elden Ring Warrior”
  • A few quick tips. 1. Going south is good, the weeping peninsula introduces some important concepts and gives some important upgrades. 2. The bloodhounds fang is a very good weapon, probably one of the best in the game so worth trying it out. 3. Leveling vigor is good it is probably the most important stat in the game especially early on. 4. You haven't seen a real boss yet. 😂
  • It's refreshing to watch an edited Elden Ring video instead of a 2 hour playthrough. Also, I'm liking your enthusiasm and humour. You're playing the game the only way and right way - you learn from your defeats or comeback another day. Enjoy the journey.
  • @isopodshuffle
    tip! one of the most important things to learn in souls games is that in most cases you want to dodge into attacks. enemies have deceptively long reach and/or chain attacks together, so if you try to roll away from them you'll still get hit at the end but if you dodge towards the limb they're swinging at you, you'll i-frame through the attack and take no damage (bonus: this also tends to land you behind their back with an opportunity to punish)
  • @DereksOpinion
    bloodhounds fang is a weapon you can scale and use for the entire game btw. it’s a god slayer
  • @PSk486w5
    Here is a quick tip that will come in really handy: there are small golden trees scattered throughout the map that will have a golden seed at the base of it, you can use those seeds to increase your healing/mana flask numbers and also there are quite a few churches in the game also scattered around the map that have "sacred tears" which will increase the level of your flask meaning it will help you regain more heath and mana, there is a special church in limgrave that has a special flask which will give you access to a variety of effects that come in really handy during combat, you can put 2 special tears in the special flask, these special tears are mostly found at the base of the "minor erdtrees", the big golden tree is the erdtree and smaller ones that are also quite large and visible from a distance are called minor erdtree. hope this helps on your journey.
  • @ink-T
    Bro I think you might be underestimating how long this game is, and considering how long it takes to edit your going about 1 hour of gameplay for like at least 10 hours of editing. I hope you don't get burnt out dude lmao bc the game is like 40 hours long at least.
  • @Mr_wisk
    the stun you are talking about is a mechanic almost all enemies have, if you attack them enough times they get "broken" and you can make a critical hit like the backstab but from the front and it deals a ton of damage
  • @nirmithra1
    Most of the story/lore in this game is in the item descriptions. You can press X in the inventory to read the item description. I think you'll enjoy reading those as you learn more about the lands between.
  • @skyshard999
    Woohoo! Episode 2! Thanks for the hard work, man. I wish you luck
  • Was pleasantly surprised how well done your first video was, even though i was repeatedly yelling, "Lock. On!" This was pretty cool too. That Bloodhound Blade is a fantastic weapon with a cool Ash of War. Very interested to see your reaction to how big the world does eventually get. I wouldn't even say you're "scratching the surface" just yet...