Mega Man Zero: No Damage Redux | All Missions

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Published 2021-08-25
A compilation of my Mega Man Zero, No Damage remastered run videos, all missions/stages merged into a 45 minute movie uninterrupted by the EMS segments and my commentary. All missions have been completed with 100 Pts. (Points) S rank. The purpose of this redux was to not only test my own growth and progress in high level gameplay, but to give an example of how to play the game with a unique approach, and to explore depths and limits of combat not commonly pushed.

The run was NOT recorded on the Mega Man Zero/ZX Legacy Collection. This is the original Zero 1 emulated on RetroArch, with recording beginning from the start of each mission and stopping at the end of each mission, rinse and repeat. My runs are never done in full, and it's beneath me to try and lie about that/clickbait you.

Timestamps:
0:00 - Challenge Conditions
0:40 - Intro Stage
3:00 - Disposal Center/Aztec Falcon
4:54 - Retrieve Data/Maha Ganeshariff
7:15 - Destroy Train/Pantheon Core
9:32 - Find Shuttle/Anubis Necromancess III
13:56 - Occupy Factory/Guard Orotic
16:08 - Intermission 1/Hittide Hottide
17:47 - Protect Factory/Hidden Phantom
20:05 - Duel in the Desert/Fighting Fefnir
22:35 - Find Hidden Base/Blizzack Staggroff
25:33 - Rescue Colbor/Sage Harpuia
27:14 - Stop the Hacking/Fairy Leviathan
30:11 - Intermission 2/Hanumachine
31:51 - Neo Arcadia Shrine
35:02 - Neo Arcadia Tower
37:15 - Neo Arcadia Core/Final Stage


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Join my discord server if you'd like to chat (just don't join to ask simple questions with a simple answer, please): discord.gg/Yf3kfxZ

My Mega Man Zero/ZX Guide playlist:    • Mega Man Zero/ZX Guides  

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Credits:

Background animations - SUNARI VFX, Luna Gualano, FreeFootageParadise

Music List:
-Enemy Hall (Mega Man Zero Remastered Tracks)
-Result of Mission (Mega Man Zero Remastered Tracks)
-Street Fighter Alpha 3 - Daybreak


All copyright material, music, as well as the game/music belongs to their rightful owners of the intellectual property, and falls under fair use.

#MegaManZero #NoDamage #MMZ

All Comments (21)
  • @megafan1137
    I have to assume this is how MMZ happened within the canon story.
  • @horodoomwolf
    The Triple Rod isn't bad, it's just that a lot of people don't know how to use it properly, and Magnus uses it like a GOD
  • @WrenchNinja
    This is how I imagine the story went versus how I play the game where I constantly die and get F ranks
  • @cafequente8252
    Mega Man Zero ranks you on many different criteria: -Mission objective -Clear time -Enemies killed -Damage taken -Retries used -Cyber-elves used But whenever Magnus starts recording, a new criteria shows up: -Style Magnus will go out of his way to get style points, always
  • @jakebello7988
    I appreciated that “rushing to… F**KIN’ WAR” transition…
  • @thesamuraix881
    Love how the fight with Ganeshariff is almost in sync with the beat of the song
  • @keeby2357
    5:55 i used to struggle on this boss and just... This segment has made a mockery of me
  • 32:26 copy X watching Zero from a camera system knowing what he's about to walk into: *smug look of superiority * 32:36 copy X: O_O
  • This Awesome Video give me the motivation to beat this game without Cyber Elfs and Save Assist , thank you Master Magnus .
  • @MegamiShin
    Welcome back. We both know this isn’t your first time here, don’t we?
  • @Megaman.ExE7
    1st. Honored to witness this masterpiece. Can't wait for the Zero 4 Re-Run!
  • @heyitsyaboi8419
    I’ve always really liked the Triple Rod, and this run sheds a lot of light on its crazy potential. Zero 1 is definitely quite overhated in some cases, yeah the ranking system has some issues and the reusing of stages sucks but it’s got a lot in its favor too. It clearly did at least a good amount of things right, or else it wouldn’t have spawned such an awesome series (ZX included). Amazing run, looking forward to whatever you may do in the future.
  • @mlythymly
    You inspired me to try. man this shit is HARD. Most of the time I run into a enemy because the screen is so small. You're insane
  • I like the MegaMan Zero series design, the attack patterns of the bosses intially you may think it's overwhelming are actually well designed and blends greatly Zero's weapons. You a have great freedom you can approach the bosses with how you like on playthrough and you won't feel you are unfairly handicapped by choosing a niche fighting method.
  • @TheFirehands150
    This is probably closer to canon. Considering not even copy X was a problem for Zero.
  • @toxicelec5960
    When my kid turns 10, I will show this to them on their birthday
  • HOW THE HELL ARE YOU DOING THAT?!?! ARE YOU SOME KIND OF GOD AT THIS OR SOMETHING?! 😮
  • Thanks for remaking this series Magnus, i recently started to play again mmz1 and oh boy, thanks to you i play better than the last time 2 years ago when i first played this game.