Cinematic Storytelling and Compositional Pitfalls

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Published 2022-11-22
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A good comic always starts with good composition. This lesson continues from the previous one on composition and lays out David’s process for cinematic storytelling and how to avoid some of the common mistakes you might run into when making your comic. You’ll learn about camera angles and how your choices for each panel influence your story. If you enjoy this lesson be sure to check out David’s other lessons in his comic drawing course.

RELATED LINKS:

Basics of Comic Composition -    • Basics of Comic Composition  
Basics of Comic Shading -    • Basics of Comic Shading  

#drawingcomics #composition #storytelling


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ABOUT PROKO:

Instructional How to Draw videos for artists. My drawing lessons are approachable enough for beginners and detailed enough for advanced artists. My philosophy is to teach timeless concepts in an entertaining way. I believe that when you are having fun, you learn better. I take pride in producing high quality videos that you will enjoy watching and re-watching.


CREDITS:

Artist | Instructor - David Finch (youtube.com/user/dfinchdrawingtuts)
Producer - Stan Prokopenko (www.stanprokopenko.com/), Sean Ramsey (www.peoplewhodrawstuff.com/)
Production Assistance - Patrick Bosworth, Sean Ramsey
Editing - Patrick Bosworth (www.patrickdavidbosworth.com/)
Publishing - John Birchall, Alex Otis

Music Used with Permission
Intro - The Freak Fandango Orchestra

Additional music by Epidemic Sound

All Comments (21)
  • I like to think of the 180 rule as looking at a stage in a theater. You can sit anywhere you want in the audience to view the scene but you can't sit on the stage.
  • @bobstone8446
    Art education is becoming more and more accessible thanks to guys like Proko
  • Feel like a kid sitting on a heroes lap going wow....thank you! I feel I just got better seeing this.
  • good stuff, we really need more storytelling/composition lessons on here and finch is absolutely great at it
  • I’ve taken a few storyboarding classes and he explained the 180 rule better than all of them.
  • @hongquiao
    Concerning the 180 rule, the reason it exists in cinema is because video moves (duh) so you have to be careful not to disorient the viewer by changing camera angles and viewpoints all willy-nilly. Comic book panels, however, are static images. Not only that, but speech bubbles point directly at who is speeking. So I feel comics as a medium can take more liberty with that specific rule. If you want more ideas on how to frame dialogue scenes in comics, look up "Wally Wood's 22 panels that always work".
  • @fatihhh2719
    this is so timely. I'm doing a comic for my thesis rn
  • @gargi.g6598
    Just what I needed and this popped up!!Truly a blessing✨✨
  • @everaced
    Snagged the course as soon as I finished watching this. Exactly what I've been looking for!
  • @lambs5258
    great video, really nice tips- also love the sound effects, that "aww" caught me off guard LOL
  • @samtonnude941
    Beautiful art, Geez. Comics remain dear to my heart
  • @codycloete169
    So happy to know I automatically did this the other day when trying illustrations the first time lol background to establish, expanding shot and then a close up to finish the first 3 panels before moving onto the next part of the page
  • @Buddhabellie
    so awesome. i mean just so awesome. thank you for the peak. so gotta do this class..