Houdini Procedural animation tutorial - Precedural walker Part1

Published 2022-07-18
In this tutorial we will use VEX and standard modeling tools to procedurally model and animate a tentacle monster. This is my personal take on the @bbbn19.art piece done in Blender using geometry nodes. This is a fun and simple example that I hope makes you grasp how flexible and useful the procedural paradigm is.

.HIP file
sergiocasilimasfx.gumroad.com/l/tldnu

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