Remake It! Kirby's Smash Moveset

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Published 2023-09-07
This is Remake It! Where we take another look at characters in Smash Bros. whose fighter designs have aged poorly, wandered too far out-of-character, or could otherwise benefit from a revisit, then theorycraft what a reworked and improved version of their moveset, playstyle, and other details might look like!

This time we're looking at everyone's favorite adorable pink ball of mass destruction. Kirby has been a Smash cornerstone since the series' beginning, with a fighter design meant to appeal to new players and help ease them into the game. But while he's done a decent job with the role, his actual moveset's become more and more dated, a product of Smash 64 and Melee's more basic design ideas with hardly any changes or updates since the early 2000s. It's also led to him falling behind competitively, struggling to keep up with the metagame for multiple titles in a row because his current kit has been too flawed for him to overcome.

But what if we could do something about that? A rework of Kirby in Smash could update the duller parts, make some of his weak points less debilitating, and help him better embody the design principles his series has become famous for. All (hopefully) without going overboard with the references to the point of losing all cohesiveness. Time to Remake It!
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Support via Patreon at: www.patreon.com/Delzethin
Graphic design by Voyager: twitter.com/Fire_Voyager
Post-production assistance by Neoxon: twitter.com/Neoxon619

Additional Sources:
Smash Wiki Article on Kirby in SSBU: www.ssbwiki.com/Kirby_(SSBU)
WiKirby Article on Spray Paint: wikirby.com/wiki/Spray_Paint
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Super Smash Bros. for Wii U – All Taunts (GameXplain):    • Smash Bros Wii U: All Taunt Animations  
Super Smash Bros. Ultimate – Homu (Alex) vs. Konokururu (Kirby) (VGBootCamp):    • TAMISUMA 223 Round 4 - Homu (Alex) Vs...  
Super Smash Bros. Ultimate – JeJaJeJa (Kirby) vs. Lui$ (R.O.B.) (Satellite Smash):    • JeJaJeJa (Kirby) vs Lui$ - Back In Bl...  
Super Smash Bros. Ultimate – JeJaJeJa (Kirby) vs. Mystery Sol (Incineroar) (Seo Smash):    • Back in Blood 2 - LOSER'S SEMI-FINAL ...  
Super Smash Bros. Ultimate – MKLeo (Joker) vs. Jesuischoq (Kirby) (VGBootCamp):    • VCA19 - FOX | MkLeo (Joker) Vs. OPL |...  

All Comments (21)
  • @CiromBreeze
    Honestly, I like this. Though I'm not sure on having Big Rig Kirby as the final smash - feels a bit too specific to one game, you know? I would have probably made Mic his final smash instead - having him emit three damaging shockwaves around him, with the final being his iconic "DESTOOO". Mics have been with the Kirby series since even before he had the Copy Ability, and they're still one of the go-to screen-clearing abilities in the series.
  • @Neutra77
    Victory Screen Ideas (only 2, since he should keep at least one Kirby dance): 1. Kirby spots a nearby slice of delectable cake and, forgetting the entire situation, immediately vacuums it up. Satisfied with his victory treat, he closes his eyes in bliss as he sits down, idly tapping his feet against the ground. 2. Giving a tired stretch upwards, Kirby relaxes, his body squishing slightly. He then pulls a sleeping cap from hammer space and slips it on before flopping forward, falling fast asleep.
  • @thebucketgod9177
    I honestly think Kirby’s Final Smash is fine as is, but everything else in this video is fantastic. As a Kirby main myself, it would feel wonderful to see my little pink boy get some well deserved buffs and changes like these ones.
  • @TurtleCraftZ1
    Maybe Kirby could drop his Copy Ability through a Shield Special instead of through his taunts
  • @thenexusring9101
    14:53 there's something I like to addon to this, if you hold the up special you can charge it up to increase range and power. However, you are left vulnerable while charging. Upon release would create a explosion where Kirby jumped.
  • @Neutra77
    Down throw was such a cute addition. Hopefully it also gets the fireworks effect from recent titles as well. I feel like the final smash could change to Big-Rig Mouth, but Ultra Sword is such a classic now, being a typical idea for a 'super move' that also fits perfectly with Kirby's aesthetic.
  • The big problem I’ve always had with his inhale in smash is that it can’t consistently catch and spit out projectiles, which is his main way of counteracting long distance problems, and it heavily cripples his character in smash too because he has no real way of fighting ranged characters, despite being able to do so in even his earliest games
  • @xraenon1664
    Not a full-blown move, but Kirby could use a unique shielding animation based off the Ice ability. (Kirby has had the ability to guard in lots of games, but on multiple occasions, Ice has been the only ability that completely blocks all damage.)
  • @waffleman8053
    This is almost exactly how i imagined it. The slide down tilt, hammer F smash, Needle Up Smash And Weel Side B are ideas that have been brewing in my head for years. The main surprises where Spark down Smash, Cutter up smash and bomb down B. Im also surprised your didnt make down air parasoul like everyone else, but your reasoning makes sense.
  • @justinnzamora5366
    Hammer Flip should honestly be a forward smash at this point. The new smash attacks (especially the up and down smashes) were definitely eyebrow raisers. Overall, this was a fine remake. Also, can you make a new playlist for your Remake It series?
  • @Axecon1
    As a Kirby main, I would greatly welcome any moveset upgrade and modernization. Him, DK, and Samus feel like the three characters who have changed the least but are in desperate need of upgrades. Mario and Link at least got minor upgrades even if it didn't go far enough.
  • @jwsdreamland
    putting down slide in the thumbnail is very respectable because thats one of the most prevalently wanted and Obvious moves to add to his moveset in smash bros like seriously where tf has it been 😭
  • @Sean_Bird
    My boy's finally getting the remake he needs! Very interested to see how you buff the pink puff. Moveset thoughts: Okay, I think this was pretty good update overall. Copy Abilities on the Smash attacks are perfect, the throws look good, and I dig the new Up and Side Specials, you managed to get me on board with Kirby using Hi-Jump. In terms of things I'd change, I think if you are going to put Tornado-style wind effects on his Neutral Air, I'd just make it into a shorter Tornado Spin, or give the tornado effects to his Down Air instead. If the latter approach was taken, you could turn the Neutral air into something like the Ice Sprinkle attack. I also think Wrestler Kirby could be represented in more then just the throws, maybe swap out Vulcan Jab for it's Chop Barrage, or make it's aerial headbutt into Up Air. I'd also make Kirby's Side Smash Hammer Flip specifically, since it's an iconic attack for the ability. That said, you still did Kirby justice, and I can't wait to see what you'll do for Bandana Dee!
  • @Coplanersirtax9
    I’m surprised and disappointed they don’t change Kirby’s moveset. His kit could easily be completely different every game or at least make his moves more interesting with references to the newer games
  • @elemangell2981
    Very interesting take on reworking the pink puff! I'm surprised to see you were even more restrained then I was when pulling from copy abilities, but I'm also glad to see that we shared some of the same ideas, like having slide as his DTilt and hi-jump and his USpecial, and keeping DSpecial, FTilt, Dash Attack, and most of his throws and aerials the same. As for my own changes, I actually placed Needle onto Utilt, and I opted to not use hammer as to give Dedede a more unique identity, so I have a whip strike for FSmash, Yo-Yo's gazer spiral for USmash, and Mirror's split for DSmash. The biggest different between our ideas though was that I opted to lean more into Kirby's jack-of-all-trades role he was initially designed as, and gave him a projectile FSpecial in the form of cutter's boomerang as a tool to set up combos, but honestly I love your idea for FSpecial better and feel it fits much more nicely into Kirby's play style. Great video as usual! Was anticipating this one and you didn't disappoint!
  • @Lost-bc2rz
    I personally think the problem with Kirby's Smash moveset is how his copy abilities only have one or two moves or aren't their game counterparts. I'm not a big fan of Kirby movesets relying on giving him multiple attacks from multiple abilities, but for what it's worth, this is one of my favourites (though the Bomb move was not a good enough replacement for the Ninja kicks. Yes, they're just kicks, but the move is really cool). Also, since everybody is talking about their replacement for the final smash, I actually think the Ultra Sword should stay, I'd just change the attacks between the first and last one to be from other Super Abilities from Adventure Wii.
  • @slimballs9650
    The only new moves I agree with are down tilt, Up B, and down throw. But that happens sometimes. My bigger complaint is that this moveset doesn’t do much to make him better. All of his weaknesses are pretty much intact and while some of them can’t be helped really, one that can is the fact he’s still easy to wall out due to poor range.
  • @StoryTeller796
    Fawful's Minion feelings on this pink puffball was that he needs way less foot. He's effectively Sonic but F E E T.