Unreal Engine 5.4 - Official Features Overview

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Published 2024-04-23
Unreal Engine 5.4 has arrived for developers offering the latest in bleeding-edge development tools for artists, creators, and developers alike. The new features and improvements to performance, visual fidelity, and productivity that will benefit the creation of games across industries.

Take a look at the Unreal Engine 5.4 feature overview offering a look at the substantial updates to both in-editor and gameplay animation features, significant rendering enhancements, an extended virtual production toolset, improved developer iteration, and more. The overview also features a brief look at the rendering for Marvel 1943 Rise of Hydra.

Unreal Engine 5.4 is available now.

#UnrealEngine #Gaming #IGN

All Comments (21)
  • Man, Unreal Tournament 4 would've looked great on Unreal Engine 5.4....
  • @KRtnSTATUS
    Its kinda unreal how these new features continue to be invented
  • @kyleebrock
    This is os gonna make some great trailers for games that don't play the same way.
  • @dakingotheworld
    The Coalition is going to have a field day using these things in Gears 6😮
  • @parkout95
    Even with all this technology, game like Rise of the Ronin keeps getting released with PS 3 graphics
  • @graham2167
    Let’s home we get gameplay and fun to match the graphics
  • @G-hm5zi
    Can you create an educational course for this ❤
  • Hope mote guides are made for these updates, wanna learn it all so bad but changes come pretty often
  • @vespersten6039
    Demo may not look same for production it need to run smoothly on market hardware Older game may look closer to demo because it has less poly and fancy effects, so marketed hardware still able to handle it
  • So, when are we gonna see the games that actually look like this? Because so far, every game released that uses UE5 doesn't look or perform like anything they advertised it doing in that nanite/lumen/triangle polygons video. Hellblade 2 uses it, but the game has black borders that are obviously tied to the game because of performance reasons.
  • @LOVER_LINK
    im wondering if the new rigging and animation toolset makes maya obsolete for game dev?
  • @Netryon
    Could say you tired doing same website authentication, but it's not true if gaming is not your city business 1:27 or is but some basic 2D.
  • @Andman8210
    What happened to the matrix demo? Where are those games?