AC Origins Parkour Can Look Good

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Published 2022-08-27
One of the bigger criticisms I have of AC Origins is its lackluster parkour. The world is recreated beautifully but the movement system is way too simplified for my liking. I understand it could have never been like the old games because the world is not built for that, but it's a shame you can see Unity's rotting corpse in this game, with some animations having made it through. This parkour clip shows a little more flashy animations that were ported over from Unity but don't really have a place to be shown off or used consistently. Also Aya deserved a sequel.

Assassin's Creed Origins is a 2017 action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the tenth major installment in the Assassin's Creed series, following 2015's Assassin's Creed Syndicate.

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All Comments (21)
  • @Stealthful_
    Yeah man, that's awesome. In fact, the level design is crucial to making parkour look and feel, and it's just that most of these newer AC worlds are just not built for parkour. You've done a great job at utilising this game's system to make parkour actually look good!
  • There are two villages in game where it feels like parkour really shines like it really feels like they put in extra effort for some reason in these two locations: Sais and Kanopos Nome
  • @dogeren0096
    It certainly can, I remember in 2018 when my mom watching me playing aco on my ps4 she was amazed by the view of Alexandria and say’s “ I wish I could own one of this house” lol.
  • I love this this soundtrack. Honestly Ac Unity soundtracks are pretty romantic and calming
  • @drk_matter4640
    In my mind music can change the entire feeling and the way you play the game, that is why ac2, ac4, the last of us, uncharted, minecraft, skyrim, read dead 1&2 have such memorable soundtracks because its not just good music it is art. and that is what i think most games nowadays lack.
  • The roof tops are a addicting place. I feel more immersed in a a crowd. I feel they could work on the side strafe while climbing. The npc gets you with rocks or arrows. Like if you have a wall behind you, you’ should be able to turn around jump with ease. Most times when you’re exposed it doesn’t respond. press A to climb/grab press B to fall. Sounds simple
  • @KingWhoppa
    It looks good arguably but doesn't stop it from feeling slow... at times. It can feel fast and off feeling slow at times, or you slip up. But yeah, it can look appealing. Would've love to see more gargantuan side ejects they're so satisfying in ac origins due to the rarity of seeing them. It also feels so rewarding to pull one off idk y.
  • @wiredsignal
    man. you’re making me want to boot up origins again. i really do miss playing it. and as usual, great video!
  • @timonpuska69
    It's so cool that they made unique animations for Aya.
  • @dayokii
    I’ve been away relaxing in my holidays 3 weeks and you made ~5k subs. Amazing. You deserve every single one. Nice video
  • @kadenpete6887
    Respect to you for playing all the way through just to get to this mission to be able to play as Aya love this game
  • @awayqn6491
    theres some spots in the pyramids where you do a cool dive roll over a certain obstacle and a few other movements that can only be done in the pyramids, it wld be so good to have them everywhere
  • @creed2501
    Great work man out of my 200 hours in origins there ain’t no way I can be as good as you in parkour
  • @jormdeworm
    I got the most recent Assassin’s Creed trailer as an ad before watching this video lol. The one they published a few days ago about the 15 year mark.
  • @midagoo2521
    Shame we dont get more playtime as Aya. Great video! ❤