Indika Review - Better The Devil You Know

2024-05-08に共有
Doug goes on a mission to deliver a letter as a nun in the new indie game Indika. This game feels more a piece of art at times than a game, and we are very excited to see how this game challenges our thoughts on faith.

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コメント (10)
  • @ShigueS
    Really appreciated the honest rating-free review. I was intrigued by the key art and this review convinced me to check this game out. I do love indie gaming exactly because they can explore the media as an art form that discuss deeper, more meaningful themes. Great video, hope your channel gets the attention it deserves!
  • @moeezS
    Great discussion about challenging art. Not many games explore religion or faith, like last time it was Wolfenstein The New Order and The New Colossus or Blasphemous as you mentioned (Dead Domain did a great video essay about faith in the Wolfenstein games). This sounds right up my alley.
  • @lefttale5666
    This was a really good review and a refreshing honest discussion! I really want to play this game now and will definitely be subscribing to the channel!
  • really liked it, subbed assuming yall were larger than you are you have real good vibes together. been interested in the game and really appriciated the description and analysis. bell rung hope yall keep at it
  • Great conversation, as always! Had my eye on this one for a while so I'll purchase it and give it a shot after I finish Pathologic 2. It's sad that, still, only indies veer off the tried and true formulas.
  • Tbf, the dark voices, were NEVER our own.. i KNOW this from experience btw..
  • @Nellyaa
    Really liked this game too. Faith should more actively be explored, not as a visual thing (we have devils and angels en masse after all) but more in-depth. I don't care if the ending is "faith is stupid" or "faith is good", as long as the storytelling is great and makes sense. I had some issues with Indika though, I can ignore jankiness and rough edges, it's an indie game.. I disliked the kind of abrupt ending. [SPOILERS] I always felt the game was building to something bigger than that. Also, while the premise was always a nun with a "devil on her shoulder", I would have found it a more fitting ending if she overcame her doubts and found a new way to connect to her faith than simply "giving up faith" to get rid of the voice of doubt - which you could see forming at the beginning of the game already. From a cinematic point of view the game was fantastic, the game-mechanic of praying was great (but not used often enough) but the puzzles where really meh at best and while the world looked fantastic there was barely anything to do. Overall it simply felt like Indika should have been a movie, not a game. I have nothing against "walking sims" (I love Stanley Parable) I simply think the game aspect doesn't add enough to the game to justify it being a game. Well that's my 2 cents :)
  • The Demo is disturbing and weird to play. Probably will get the full game
  • @paulrob08
    platform sections actually felt better and cleaner to play then stellar blades awful platforming. This is a dark cinematic experience which is not for everyone but those who click with it are in for a real ride