Let's Design: An Animated Series Character!

Published 2020-09-22
Character Design is such a broad discipline, with really so many different purposes, or ways they can be used. They can be a 3D character in a video game, a 2D mascot that only ever has one pose, I thought we could start a series designing characters for a specific purpose. First, we’ll do a little research on what existing characters in that medium are like, why they’re made the way they are, and then try our hand at one, starting with characters from series animation.

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All Comments (21)
  • Wait, I'm sorry, some people consider the act of not hand-drawing every single frame lazy? That sounds like a nightmare.
  • @Lobstro
    I liked the Hanna Barbara reference showing that TV cartoons have always been low-budget. The reason why I think people are complaining about current cartoons (besides the fact that we have been blessed with Avatar the Last Airbender which has permanently raised our expectations) is that many of them are stylistically identical. To your credit, I think the character you made for this video really stands out and breaks the mold.
  • This is interesting. And yeah, budget is kinda misinterpreted as lazy work and stuff. But of course, that depends on how much of a budget the studio has. Quite nice to learn this stuff about the animation industry
  • 8:40 “...and she could at least make for a good background character...” Me: this is the best I can do for a main one.......
  • @everfluctuating
    i used to think animation was easy until i tried making a flipnote on my DS when i was like 14-15. even a bouncing ball was difficult to keep consistent in shape and speed
  • The "Calarts style" meme bugs me a lot, especially since all the people I know who make that joke don't understand illustration or animation in the slightest, or they just don't like stylized cartoons and think that Filmation stuff is superior because the characters are more realistically shaped.
  • @smolmuffin
    I end up getting into arguments with people about modern vs classic animation and one of the most common things I see is how modern animation is "lazy" or "not as good compared to hand drawn stuff" So I'm very glad that you took the time to debunk those claims and explained the process. As someone who is considering creating their own show in the future (honestly with the world rn it might be too late, I might be too old and I really need to improve on my artwork, but I'll try to have a better outlook on things I am still technically young and everyone can grow in art regardless of starting age or skill level) this channel has really helped me out. Edit: thank you for the heart! I didn't expect that. (wait its gone... does editing the comment delete it?)
  • @baldingpatriot
    This would probably be difficult, but I'd be interested in hearing how animated characters are adapted from books. Examples include characters from Lord of the Rings, Dr. Jekyll and Mr. Hyde, or Jungle Book. All the inferences and deductions required to determine a good animated version of a character would probably be very interesting to talk about!
  • @suzysquidink
    I remember seeing a comment on an animated short, saying something like 'in five minutes they've done better than the naruto animators did in hundreds of episodes' and i was just like... way to completely miss the point. 0.0
  • I love this because its explaining the reasons of the character design based on where itll be used instead of just “how tO drAw cArtOoN cHarActeR”
  • One thing that always gets me is when someone says tweening is lazy. I have mad respect for animators who can tween and make it look outstandingly fluid. Tweening is m u c h harder than people think, and yet it's seen as 'not actually animation'
  • @Brianna-eo8nu
    I’d love to see a let’s design episode for puppetry and puppet characters!
  • @deklanb.4992
    Yaaasss oh my gosh. I've studied animation under a former Disney animator for my whole high school career, and anything under 24 fps, re-hand-drawn on every frame, on ones and twos, is looked down upon in that community XD but animation I feel, like characters and graphic design in general, is meant to tell a story. Animation is beautiful in its own art form, but if these lower budget shows can tell better, longer, more detailed stories than features because of their animation limitations. So good to hear someone say this out loud lol.  Also I have literally been working on a video series that is scary similar to this so...great minds think alike I guess XD Awesome vid! Would love to see feature animation characters (like taking inspiration from the Treasure Planet Designs?) and 3d game characters!! Can't wait to see more!
  • @kevinvtoons
    Thank you. Im tired of people saying "UGh, Im tIreD Of ThIs CaLaRts StyLe" or "CaRtoOns NoWadaYs SuCK, NOt LikE tHE oNes i GreW Up With". Seriously, its infuriating seeing how ignorant and biased people can be about this topic.
  • @MangoBirb22
    I personally really like the “cheap” art style. It’s clean, it’s easy, and it gives a fun vibe!
  • @jared4849
    Great video. Drives me mental when internet people say: "I hate the animation of Rise of the TMNT" when the animation is just crazy good - it's the exaggerated designs (that are NB to pull off that kind of animation) are what people don't like!
  • @Shubaa_Dubaa
    Yo a video about the process of making character designs for nintendo games like Kirby, Splatoon, Mario RPG titles, etc... and other games like Owlboy, Undertale, Cave Story, Moon RPG Remix, Sonic Team (90s/early 2000s), etc... Would be pretty dope!
  • @lioedevon4275
    At this point, I want a video of nothing but Brookes dunking on Peppa Pig and family
  • @TheDarkPatito
    maybe an "anime character"? ...later in the series when there is nothing left to design, you'll surely consider this more and more >:D
  • @Mjumiman
    It's great to see some appreciation of series animators! I've always been amazed at the fact that these teams can produce so much content with a consistent quality on a tight schedule. I'd be really interested in an episode about toy designs, but honestly all the topics you mentioned sound interesting.