Guest Tutorial: Meshing Small Scale Flip Sims

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Published 2020-06-01
Our friend Alvaro Moreira www.instagram.com/alvaro.vfx.skull/ put quite a lot of work in optimizing small scale fluid meshes over the last couple of months. Today he wants to share his findings with the Entagma community. Watch him smooth a fluid's surface while maintaining sharp creases between the parts of this viscous fluid.

Download Project File:
www.entagma.com/downloads/MeshingSmallScaleFlipSims.zip

Support us on Patreon: www.patreon.com/entagma

All Comments (21)
  • @JoeBissell
    I deeply appreciate all the work you guys put into these tutorials in these troubling times.
  • @GreasyBirb
    Great tutorial. Honestly the thing that blew my mind the most was that you can select two nodes and use ALT to auto-merge them together. You've probably shaved off literally minutes of my day putting down merge nodes.
  • @mjparent222
    Well Thank you so much. You go through the steps in a very understandable way ! Really good tutorial. Continue for more interesting and creative stuff.
  • this pearl poo just convinced me to install Houdini at last. You guys are amazing.
  • @oleit3
    Alvaro representando! Aí simmm :D Thanks for bringing us this amazing content, Entagma!
  • @aboldmule
    Exactly what I was looking for to do a syrup sim. Thank you!
  • @spyral00
    Super useful tutorial, you're a pro! Thank you.
  • @evmlionel
    thanks Alvaro! can't wait for more (:
  • @neptun3189
    this was fantastic, cant believe how much i got from just 25minutes
  • @lveronese
    particleskull + entagma = very big smile
  • Good one! I did similar sim (toothpaste simulation, it's in my videos) but couldn't get it to work through flip solver. So I had to figure out a workaround.
  • @Yakoza09
    Man i do really like what you do and thx that you are trying to help us to improve in Houdini!!! BTW it doesn't look like chocolate :D
  • @Ep19MA
    Very good tutorial, looking forward to beer simulation tutorial
  • @jippiiiiiiii
    Hi! Very good tutorial. I'm trying to export alembic but the attribblur is not working on that and it makes the mesh look really bad. In houdini it looks really good though.
  • @Djoshua1000
    Thank you for the lesson. one question - how to write the last stage of smoothing (using the blur attribute) in alembic? because the alembic itself is preserved without smoothing
  • @paulvansommeren
    I wish all tutorial (in general) had those first 2 minutes of a walk-through...
  • @STROBdotNET
    Hi particle skull!! Thank you for those amazing tips! Q: why don't choose "vdb from particle fluid" instead of "vdb from particle", what the difference?