GMod's Biggest Secrets

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Published 2022-09-18

All Comments (21)
  • @Dav0r_
    Got my name right :) good video man and thanks for the mention.
  • @MaxLebled
    Didn't expect to see myself in here — hi! The source of the act_dance animation is something I get emails about every so often, but I don't remember what it is myself; at the time, I had a huge stack of motion capture files from various sources, both from what I presume must have been royalty-free stock packages, and a bunch of DIY mocap made (at the time) on ipi/Kinect setups by friends. I don't know what the actual source of it is, but if the same dance clip showed up in completely unrelated productions, it must have been stock and not something made by anyone I knew. And yeah, I ended up erasing those stupid messages in the textures out of embarassment; in my defense, I was 19 and this was my first, very informal gig 😛 in fact, that was exactly 10 years ago as of this month! Time flies.
  • @number1559
    The map gm_obselisk has apparently a secret in which you can summon a "god" in the sky by doing a series of obscure rituals, such as throwing 50-100 ragdolls down the pit. If you throw more down, it will kill you if you go too high up in the map
  • gm_construct_13_beta has probably the most secrets out of any map I've ever seen. Like, go anywhere and there will be a secret. Sometimes secrets even interact with other secrets, creating even more secrets. It's nuts.
  • @Mockthenerd
    I was in the sewers of a dark rp server when I saw this figure quickly run by in the distance. I presumed it was another player and ran after them. I ran around the corner and this NPC monster teleported me to dark room and jumped scared me. Nobody on the server believed me. I eventually convinced an Admin to follow me and we found it again... even the Admin did not know it existed as the dark room was hidden well in the map.
  • @sirguinea3513
    Richter, I feel sorry for you. You're able to kill the Alyx sniper much easier by using the SMG grenades crate after the first toxic waste area.
  • @DaRealBruner
    3:31 I didn't even know that city in the distance was supposed to be gm_construct. I see it now, pretty awesome!
  • @MrLyosea
    10:15 From what it seems from the original Facepunch post from the creator of Evocity, when gmod updated to version 11 in Jan 2008 by updating to source 2007, the displacement around the cave opening got bugged. Before Jan 2008 the map worked perfectly fine. If you delete the displacement in hammer editor then compile the map the cave will no longer crash your game. I've tried it before.
  • @atrane365
    Youtuber TheLibrarian recently did a walkthrough of the Hotels map. He specializes in creepy, comfy, and liminal-type stuff. definitely worth a watch
  • @jsXanatos
    Garry has 2 million dollars buried under the lake in gm_construct
  • @Ironside451
    Boot and Giraffe room might be script closets. It's where devs place game objects that only have scripts attached to them. It's sometimes useful to have such scripts clustered in close proximity and the script closest are fun ways of keeping such game objects organized.
  • 3:20 In Flatgrass, there actually is a way to get in there without noclip. You can spawn a chair or a vehicle in the wall right where the area is, enter it, and get out. You'll probably be in that room. It takes sometime to get it right, but you'll get used to it. I do this glitch to make creations in sandbox servers in peace.
  • omg, I was mentioned in video! Stinger21, 1:22 xD (the map credit is for some work on the 3D skybox)
  • honestly i didnt even realize that the town in the skybox in flatgrass was gm_construct
  • @LongPeter
    8:32 that blue void is exactly like swimming off the edge of the Great Barrier Reef into the open ocean. It is way more unsettling in real life. You feel like you are going to drown just looking into it.
  • @lolatulip3609
    That jumpscare at 8:57 made me spill my tea =A= Brilliant video though bruv, love your content!