Doomcember 2018 - Day 7 (The Master Levels, Day 2; PSX Doom, Day 1)

Published 2019-04-01
Doomcember, the celebration of Doom's 25th Anniversary. Join me as I travel through the franchise for a full month, live. This day finished up The Master Levels for Doom II and then started through the TC of PSX Doom.

PATREON -- www.patreon.com/AltimaMantoid

11:30 - The Master Levels
12:10 - Nessus: 5th Canto of Inferno (by John "Dr. Sleep" Anderson)
19:50 - Geryon: 6th Canto of Inferno (by John "Dr. Sleep" Anderson)
36:46 - Vesperas: 7th Canto of Inferno (by John "Dr. Sleep" Anderson)
52:08 - Black Tower (by Sverre "Cranium" André Kvernmo)
1:37:02 - The Express Elevator to Hell (by Sverre "Cranium" André Kvernmo)
2:17:31 - Bad Dream (by Sverre "Cranium" André Kvernmo)

2:21:50 - PSX Doom
2:27:47 - Hangar (96% Kills)
2:29:27 - Hangar (100% Kills)
2:30:54 - Plant
2:34:20 - Toxin Refinery
2:38:56 - Military Base
2:43:03 - Command Control
2:47:39 - Phobos Lab
2:54:07 - Central Processing
3:00:41 - Computer Station
3:07:52 - Phobos Anomaly
3:11:30 - Deimos Anomaly
3:14:52 - Containment Area
3:21:54 - Refinery
3:29:43 - Deimos Lab
3:37:46 - Command Center
3:45:55 - Halls of the Damned
3:52:31 - Spawning Vats
4:02:03 - Fortress of Mystery
4:04:55 - Hell Gate
4:07:25 - Hell Keep
4:11:54 - Pandemonium
4:18:35 - House of Pain
4:32:23 - Unholy Cathedral
4:39:55 - Mt. Erebus
4:46:28 - Limbo
4:51:24 - Tower of Babel
4:56:56 - Hell Beneath
5:05:23 - Perfect Hatred
5:12:01 - Sever the Wicked
5:18:25 - Unruly Evil
5:25:29 - Unto the Cruel

All Comments (17)
  • @tommy8058
    Cranium is one of those mapmakers where you bow down when you meet him, just to make sure you hit his shoes by spitting on them. What else can I say? A genius troll. The best compliment I can make to him.
  • @timemonkey
    Your confusion over gibbing the zombie with the shotgun is pretty hilarious since I'm certain at least one of your PSX playthrough videos had you explaining why it works and even doing it deliberately.
  • Man, that Arch-Vile just did not want to come out of the elevator in the last room of TEETH...
  • All the time I have been watching doom 3 doom 1 and doom 2 playthroughs The way this guys voice sounds gives me the impression he was not older than 16 and 20 years old maximum Was I in for a shock when I saw a 40-year old dude with a beard Nevertheless this guy is amazing I love him and I will support him all the way as a fellow doom player
  • @spd-kv6sd
    Man, TEETH still remains the main reason I got myself the master levels. And I find this map so easy from pistol as well. I find nothing not to like in it. Yeah, seems like a good idea with bad execution, but I find it very fun. I can't have enough of it.
  • Playstation Doom is deffo the best version. The music, sounds and graphics are all better. The level that are shorter I think they've done a good job of cutting crap and adding cooler sections. Plus some of the exclusive levels are brilliant - Twilight decends etc
  • @Zdenda1990
    Did somebody in the chat really even thought about asking if the PSX Doom is available on Steam? Like seriously? It's called PlayStation Doom...PLAYSTATION...what would it be doing on Steam?
  • @SinCity2100
    You should have Called it TEETH.WAD Electric boogaloo
  • @spd-kv6sd
    For that one caco in Black Tower you had to get back to an upper floor and get him moving. That's how he'll leave the stupid corner and eventually get inside of the tower. The problem with the cacos getting stuck outside is because Cranium has made the sky too low. Simply stupidly made map. Only one part of it, but breaks the whole map down. Also, the first time I ever played this the enemy stuck in the stairs was a baron. Have fun with that!
  • @yikesdude754
    It would have been an interesting idea if you had used USB controller when playing through PSX Doom (GzDoom actually supports that), but solid play as always ;)
  • @jasonmarcus6940
    I actually just downloaded the PSX Doom conversion the other day but the soundtrack is missing 😒 is it a separate file and if so how can I load the PSX wad and the separate music file up into GZDoom at the same time? Excellent playthrough as always btw... maybe one day we will get that Sunder walkthrough 😉 lol
  • @timemonkey
    The colouring looks a lot more vibrant than usual, are you using something new?