I tried the ORIGINAL 'Fallout' to see how it holds up...
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Published 2024-04-20
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Fallout is a franchise of post-apocalyptic role-playing video gamesβand later action role-playing gamesβcreated by Tim Cain and Leonard Boyarsky, at Interplay Entertainment. The series is set during the 21st, 22nd, and 23rd centuries, and its atomicpunk retrofuturistic setting and art work are influenced by the post-war culture of 1950s United States, with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation. A forerunner of Fallout is Wasteland, a 1988 game developed by Interplay Productions to which the series is regarded as a spiritual successor.
The series' first title, Fallout, was developed by Black Isle Studios and released in 1997, and its sequel, Fallout 2, the following year. With the tactical role-playing game Fallout Tactics: Brotherhood of Steel, development was handed to Micro FortΓ© and 14 Degrees East. In 2004, Interplay closed Black Isle Studios, and continued to produce Fallout: Brotherhood of Steel, an action game with role-playing elements for the PlayStation 2 and Xbox, without Black Isle Studios. Fallout 3, the third entry in the main series, was released in 2008 by Bethesda Softworks, and was followed by Fallout: New Vegas, developed by Obsidian Entertainment. Fallout 4 was released in 2015, and Fallout 76 released on November 14, 2018.
TIMESTAMPS:
Intro: 0:00
Gameplay: 3:25
Conclusion: 19:00
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All Comments (21)
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Just to be clear, Black Isle Studios was a sub-team within Interplay, and they were the specific team that made the first Fallout. They're technically the same thing, but I just wanted to clear it up in case anyone gets them mixed up. en.wikipedia.org/wiki/Black_Isle_Studios
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According to Tim Cain, Wasteland was not as influential to Fallout as people think and wasnβt brought up as far as he remembers. He says it no doubt had influence but Fallout started as Fallout, not Wasteland 2.
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Fun nugget: This game takes you all over the place on your search for the chip. In Fallout 2 though, there's a vault you go to where these water chips are laying around all over the place. Someone screwed up at corporate and sent all the spare chips to this one vault.
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Graphics age, great art design is timeless.
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Fun fact: Fallout 2, Fallout New Vegas, and Fallout 76 all broke their peak concurrent player count on Steam today (20 April 2024).
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It physically hurt me that he didnt search the corpse at the begginning
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That leather jacket tricks a dog into thinking youβre itβs master because you now look like Mad Max. You can get the dog companion by wearing that. High speech and intelligence letβs you negotiate with the raiders wearing it, too.
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Back in 2018, I played through the original Fallout several times. It felt tedious at first, since I was shifting from modern FPS action to isometric 'point and click' turn-based RPG gameplay. But once I adjusted and got used to it, I found Fallout to be kind of addicting, to be honest. I had a lot of fun with it.
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Lol it hurts me so bad to not see first corpse outside V13 looted, rats not killed, radscorpion meleed, wall cabinet in V15 not opened.... IT HUUUUURTS!
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> Explains to newbies how the game works. > Is a Newbie playing through for the first time and forgets to equip pistol.
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im pretty sure tim cain would say yes to a fallout history talk, such a nice guy with a great youtube channel
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Yeah. Old cinematics were truly special. I remember old Syberia games. Those cinematics still live in my memory.
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For every Fallout fan, this is a must-play along with Fallout 2. Glad you had a great time!
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Back in the 90's, you could install the game completely to the hard drive without having to read from the CD, so we shared installs amongst the students at high school who had home computers. It was kind of neat because we all shared stories about what our progress through the games were like, and each one of us had a different story. It'd be like "Oh yeah, I killed Gizmo and the guys at The Hub heard about it and gave me missions with Decker", a second student would go "I've just been pick pocketing everyone and found the thieves guild" while a third student went "Wait. What thieves guild?" It was a magical moment. Especially for the ADHD student who cheated his character to have max stats and kicked every single character in the groin to death.
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Fallout 1 and 2 are the two games I can replay over and over again, doing the same things, choosing the same skills, and never get tired of it. I was a 10 year-old kid back in the days, getting so excited by the release of Fallout 2 in 1998. Nostalgia is a hell of a thing.
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Fallout 1 could use a Diablo 2 Resurrection styled makeover.
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It's funny because the older I get the more I crave these older games that are full of depth and complexities vs these shiny yet generic AAA games.
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For anyone interested to know, when Bethesda bought the Fallout IP, it was being sold on GOG for 5.99 per title, and each of those three games came with at least nine extras apiece, like the manual in PDF, a keyboard reference, etc. Bethesda took those listings down, removed the extras from each listing, and then allowed sales of the games again with the price hiked on each one to 9.99, and they have never gone back down since. It was a scummy tactic, and a very early reason why Bethesda is so hated among Fallout fans.
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Fun fact: this game is from an era when there were still user manuals that had important info ... and you can tell Luke didn't bother reading any of it. π
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I really miss Interplay, they had a strong voice in gaming that was unique.