Will All Ghouls Turn Feral Eventually?

774,618
0
Published 2022-02-08

All Comments (21)
  • @dyslegein
    I love hearing BoS saying we need to kill all ghouls because 'they'll turn feral' meanwhile you have guys just chilling for 200+ years.
  • @berestkai
    My brain has rotted so badly that when I saw the thumbnail i thought it was one of those chad vs. virgin memes.
  • @TexanIthorian
    Turning into a ghoul is winning the lottery, turning into a non-feral ghoul is winning the lottery twice in a row, turning into a glowing non-feral ghoul is winning the lottery three times in a row.
  • ive always wondered why all feral ghouls are hostile, like if some had their mind deteriorate that they just become like a mindless passive animal as oppose to an aggressive one. though i think the answer is for gameplay
  • @joeywaters5559
    Of note are two Ghouls who stayed in isolation past the bicentennial and avoided feralization - Dean Domino and Valery Barstow. Both credit their sustained lucidity on having a singular goal to focus on - the Sierra Madre heist for Dean, and Vault-Tec's mission for Valery.
  • @MrKroogur
    The exposure to extreme levels of radiation was hinted at in Fallout 76 by Digger (a ghoul you meet in Vault 79) he was concerned about going in to fix the reactor because he felt if one dose of rads turned him ghoul a stronger dose would turn him feral.
  • @gunproofgrandad
    “Tbh town drunks do resemble ghouls” caught me off guard and i laughed my brew through my nose
  • I kind of have this concept in my head. Imagine an old woman who was turned into a ghoul when the bombs fell. The thing is, she has dementia, and has no idea the world has ended.
  • @Alexalmo
    Well, for those who played Dark Souls, remember the difference between an undead and a hollow? It was pretty similar to ghouls and ferals. Although technically all of them were undead, the "hollows" would refer to those who lost their minds and now just attack everyone on sight, just like ferals. In Dark Souls, it wasn't a matter of the intensity of the curse, or the time being undead, etc, but it was more psychological, like losing hope, or not having any purpose anymore, that turned you into a hollow What if the same logic applies to ghouls and ferals? We already saw in this video that technical or scientific matters like genetics, isolation or radiation weren't enough to explain why some ghouls turn ferals and others don't. Maybe it has something to do with them losing any hope or purpose, or just being extremely angry. Lots of ghouls that should have turned feral for logical reasons and just didn't, actually had an important mission or objective, such as Billy trying to find his parents (also Bethesda writting lol), Jason Bright being a religious leader trying to help his folk to escape the Mojave, and Oswald trying his best to find a cure. Also none of the ghouls that live in a city turn feral, because something as simple as working, owning and taking care of a store and a house, or just having friends to talk to, seem to be enough to keep their minds sane. At least, I don't remember a ghoul NPC from any city turning feral all of sudden, correct me if I'm wrong. And those who do turn feral, normally are found in the wasteland roaming free, in subway tunnels, in destroyed places no one wants to go, and places that would make any non irradiated human go crazy if they stayed there long enough My conclusion is that being a feral has more to do with your mind than your body, and your capability of staying sane despise having a zombie like body that just rottens slowly. I mean, most of us would become insane if we looked into a mirror and saw a decaying body staring back at us, wouldn't we?
  • @whitechapel8959
    Well, my great great grandmother lived to 112 years old and still had here mentle factuallys as she was when she was in her middle age. She told me: "Eat healthy, take vitamins when your body is loosing its edge at making its own to Kickstart it agian. Never stop working at something, don't strain yourself excessively, never cut yourself from the sun and other people."
  • @Notto-tn9dy
    Hancock says that he became a ghoul by taking some radiation drug. I wonder if that drug is related to the process Eddie Winter underwent.
  • @lexxstrum
    Currently in Fallout 76, you have an ally that is a ghoul in a space suit. He claims to be a Zebulonian scout/realtor, with a powerful gamma gun. But his spaceship is a kids ride, and he apparently was an actor on a sci fi show back before the war. It's kinda cute to see a delusion as a symptom of the ghoul process, as opposed to mindless aggression or depression in the ghoul.
  • Yes. Except for Harold. He's a special kind of ghoul. Technically a tree now.
  • @Peluceus
    With the 'slowing down the degredation to a snails pace' analogy in mind, it may be possible that Feralization is a form of dementia, which is itself hugely genetic. Older people with dementia are largely restricted by their brittle bones and whatnot due to age. There are instances of able-bodied people w/ dementia causing some form of violence. (Not saying dementia is an inherently violent disorder, just that it is a possible genetic vector for the clinical insanity)
  • I see sentient ghouls the way I see fantasy elves. They are hundreds of years old and they know far more than most around them. They should be respected as elders. Clearly not as beautiful as elves but still as incredible with their long lives.
  • @jackgrove4621
    bethesda nonchalantly gave us the answer in fallout 76 with the secret service ghoul. He said "maybe im just genetically tougher" or something along those lines.
  • @bigboi7817
    I want to see ferals work like pack hunters. Kill the big ones and the smaller ones run off. More like rats or wolves than zombies.
  • @jefthereaper
    Short answer being "yes" as becoming feral is not a disease, just a stage in the lifecycle of a ghoul. More precisely, from the moment somebody becomes a ghoul, they start slowly rotting away. Ferals are the stage where their brains are so rotten that most of their memories are gone completely, just died off with only violent, primal instincts remaining. For all intents and purposes, the person they were before is already "dead" at this point, its just the body acting on destructive instinct. And it will happen to any ghoul sooner or later, warning signs are memory starting to fail badly. Though Bethesda's depiction of feral ghouls is scarier but kinda bad. in the original series, feral ghouls and normal ghouls could usually not run or wield weapons with a strong punch PRECISELY due to their body being in a rotting stage. too much force could break their bones or make them lose a limb entirely. If Bethesda's fallout feral's were more realistic, they would run up to you, and halfway their trip over due to their legs breaking off. then clawing their way over to you only to break their arms when trying to hit you. They were supposed to be more of the slow shambling zombie types that did weaker hits and bites, but would instead harm you with radiation and diseases (teeth getting stuck in your skin where they bite causing infections, nails breaking on your skin and their blood mixing with your wounds)
  • @llorsstories3300
    Recently an interview of a developer said they lose their eyelids and have chronic insomnia, that drives them mad, smart ghouls notice this
  • @puppykitten4779
    People had sacrificed more in the hope of achieving immortality. Being ugly is really a low price for most to pay for immortality.