Making of Curling Particles Firefly Houdini Redshift Tutorial
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Published 2020-07-27
In this episode, i'll show you how to deal with particles advect by velocity volume. Rendering particles in Redshift Houdini. Making emission particles with coloring.
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www.artstation.com/keenyvit
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All Comments (21)
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Thanks so much for having the time to make this beautiful tutorials for us to learn houdini. We appreciate you time and effort.
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looks incredible. beautiful creative iteration for the original tutorial. good job!
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thats one of the dopest tutorials to taste Houdini's sweetness!
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A lot of information to learn from your channel, keep up the good work and we are looking forward to see more of your work
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Thank you so much for making this, we really appreciate all the effort!!
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AWSOME DUDEE!!!!!
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It would be really nice if you maybe do a voiceover explaining the steps...btw your work is really good!! Came here from Reddit.
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Thank You very much, Hoang!
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thank you !
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Wow superb 👍 awesome 😁
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Thanks for this great tutorial. I wonder how would I avoid huge file sizes for my cache? I go beyong 1-2 Gb per frame with 20M particles and it is frustrating
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My Render doesn't really look the same..I don't have the option to of photographic exposure in the camera settings (17:08) and also can't put the display mode from sRGB to OCIO
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Thanks for this video, its good to see some people wanting to help others. I got a question, how would you go about have more than two ramps for the colour wrangle. The lerp expression only asks for only two variables and the bias variable. so if i wanted another ramp, do you know of an expression that would do the same as the lerp but with an additional variable.
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Would you know how to apply this to deforming (alembic) geometry? I want the particles to move in relation to the deforming object (particles swirling around an animated figure).
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I downloaded from patron, but why i can't change the base mesh? Thanks
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hey can u show those vex for colorizing
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this looks great! I am having trouble figuring out why my particles are not flowing along. they just stick in one place and I cant figure out why. when you move out of the wrangle node calc bias, yours seem to pick up velocity, mine just stick at one place. any help is appreciated! keep up the great work!
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How could I speed up the whole simulation? I'd like to try and make this seem like fire
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Steven Knipping's Applied Houdini - PARTICLES II - VELOCITY FIELDS <------------ if u guys want narration.