AI learns to push boulders up the most insane hill ever

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Published 2024-07-22
Dingus the deep reinforcement learning cube has conquered difficult mini-hills before, but what about a brutal maxi hill?!

link to playable version: drive.google.com/file/d/1ms2YQATgr1BnzigmiOjgCoQlF…

textures from:
PBR Material Bundle Vol1
100+ PBR Materials Pack
AllSky - 220+ Sky / Skybox Set

models from:
3LE Low Poly Cloud Pack - The Fallout Nerd
Low Poly Ultimate Pack - polyperfect

music:
1 - 368 - Dyalla
2 - All I Am - Dyalla
3 - Organic Guitar House - Dyalla

All Comments (21)
  • @spagin
    One shall imagine Dingus Happy.
  • @RakemGaming
    I’m so proud of Dingus for having hands again
  • @enderkatze6129
    It might've helped to punish dingus for being too far away from the Boulder so he won't try to go without the Boulder
  • @swaggaming2564
    you know, i’m still half convinced that this is a secret dankpods channel.
  • @Schnort
    I love all the falling boulders in the background, implying that there are other Dingi making attempts above our POV.
  • @pandora2322
    the endless suffering of dingus, he learn only pain, but we like to watch this do it Dingus
  • @FurryNonsense
    Great background music and volume! You've improved 🤘
  • @JKBot-hq6hf
    I love that after loosing the ball he gives up and walks off the cliffs great simulation of depression
  • This is like the AI version of Getting Over It. Don’t worry Dingus, I’d find this hard too
  • @PaulFisher
    “Should I be proud or frustrated?” Yes!
  • The enviroments in the background are REALLY pretty and interesting, good job on them! could be a world map for something
  • @Patashu
    The concept of a 'human playable' version of this is interesting because technically Dingus has no reaction time or playback speed. You just advance a frame, ask Dingus what it wants to do in this state, and it outputs a response. So you could make it run as fast or as slow as you want but Dingus would do the same things, however a human would find it way harder or easier.
  • @dtracers
    I wonder what would happen if dingus or the boulder started at an ever so slightly different starting location. I bet it would generalize a lot more and not "memorize" the course if it had different starting locations
  • @_hatb
    is dingus learning how to go through a preset course, or learning what to do in each situatuon, based off environmental inputs? If it is the second one, why don't you use the AI from the last boulder pushing video / why do you reset dingus' AI every time he goes to a new level in ur other videos?