Understanding Pointers for Reverse Engineers - Pointer Basics in Assembly [ Patreon Unlocked ]

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Published 2022-07-08

All Comments (16)
  • Great job as always. I think this helps people wrap their head around how mem is used from really any source code and what it does in ASM. The graphics are a nice touch and help solidify how this works and love the end where you show what was a val vs a ptr.
  • @gregorqu
    How come this is such good content yet not popular
  • @EvilSapphireR
    One of the things that's tricky to wrap your head around when starting out with IDA is how they represent the global variables in the IDA View especially when they are pointers to other variables inside the global memory. IDA's type system is very powerful and it's almost an exact match to the C type system, but wrapping your head around the multiple levels of 'offset of's especially when they are offsets to other derived datatypes such as structs or function arrays isn't exactly trivial especially when the entire system hasn't yet clicked for you.
  • I love your work sir. keep uploading videos. ❤️❤️
  • @uniquadev
    I love your contents, reversing is so fun
  • @s187v
    nice video, however idk if there is any reason why u don't do this, but I'll suggest using darkmode in visual studio/ida so its not so painful to watch at night. :)