Exploits Are EASY to Fix, People Are Just Lazy

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Published 2024-04-23
CUTE KOREAN GIRLS (got your attention, heres my course):
linktr.ee/ByteBlox

discord: discord.gg/ay5gc9XcAh

wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.

my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)

All Comments (21)
  • @LunarCelestial
    Longest explanation for a "exploiters can execute local scripts." Ever.
  • @unsigned_var
    Exploits isn't always as straight forward to prevent as you might think. There might be cases where a combination of multiple things causes something unexpected to happen, which will allow the exploiter in question to manipulate something in a certain way. And especially, if you're a small team of developers, finding all of these edge cases is really difficult. You prevent what you can see usually, and what you have time for. Keep in mind that players expect updates almost weekly, so finding the potential weakpoints of your game and patching it, while also releasing new content isn't really that realistic. That being said, sanitizing and rate limiting remotes is something that should always be done. Prevent the obvious, but don't spend too much time looking for and fixing very small issues.
  • ah yes lets have thousands of events go off for every object to stop the most basic form of noclipping
  • @Golden_Crusader
    I feel like people arent lazy, its just some SOME game have such complicated fighting/ability systems that code that prevents them from exploiting would interfere with the ability/fighting code.
  • @SaturnNova
    "If your game has a exploit, shame on yourself." - EXPLOITS AREN'T ALWAYS "EASY" TO FIX.
  • @Exrl_
    How to solve exploits like big games: Step 1: give them $100k worth of ingame items Step 2: Enjoy
  • @Azutreo
    A small note. EVERYTHING to do with the character is managed by the client. The server does zero validation. So, on the client, you can just... set your position anywhere. And the server accepts it. All character physics are on the client.
  • @Lumaron
    Congrats! You (poorly) patched one of many ways to noclip.
  • @ogo3732
    As someone who used to make exploits myself, the "patch" you made is completely garbage.. you can literally counter your patch with one or two lines of code. Developers are not lazy, sometimes they just choose not to interfere with the player's experience in the sense that your anti exploit could falsely flag a normal player.
  • @GloheYT
    ByteBlox, i must inform to you that the information you have provided is false, say this, if i were to run a script that makes all parts inside the game untouchable, it will make it so the part attached to the player to not have touch either, and another thing the expolit can do is just delete the entire part connected to them, and with that said, the best way to do it is, make a system that detects if the players humanoid root part and head and torso get detected if it goes inside a part, and if it does it teleports the player back where they were 2 seconds ago, and even if they have no collide or smth like turned off touch it will still work if you make a script / local script / module script thats not apart of the part, but as a system that detects the player inside a wall without it
  • @glyoit1506
    bro forgot about firing remotes, hook functions, deleting client scripts, spoofing/metatables, exploiting is unpreventable on a bigger scale game, only roblox can fix it.
  • @not_eagleye
    byteblox: its so easy to fix it people are just lazy also byteblox: not doing allat
  • the easiest way to prevent exploits is to tell your players to not use exploits trust it works everytime
  • @chuckisnthere
    explaining how the server knows you're exploiting movement actually helped me understand how i couldnt move for a hot minute in shard seekers, thanks for telling me that man :)