Palworld - Ultimate Tips For The Perfect Start: Insane Starter Base, Infinite Resources & Best Pals

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Published 2024-02-02
Palworld - How To Have The Perfect Start! Ultimate Starter Guide for a Perfect Playthrough

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All Comments (21)
  • @Lt_HaZeYy
    You should make this into a kind of let’s play. I would love to see a continuation of this, showcasing all Palworld has to offer and the way you go at completing everything
  • @Bl4ckH4nd
    Fantastic guide as always. Just a quick tip for anyone that doesn't know, if you want to bypass that 10min timer for reviving a pal, rather drop it into you base and any other pal that has the Transport ability will carry the fainted one to a bed and they will heal in seconds.
  • @saprone8885
    I made a step-by-step plan for the start of pal world. I have restarted the game multiple times to improve upon it. These steps are aimed to progress as fast as possible in the game. Latest two saves are lvl 27 in 15 days (normal setting). 1. unlock platue of beginnings fast travel point 2. unlock fast travel points near respawn points (you don't lose anything from dying) 3. craft stone axe, stone pickaxe, wooden club at workbench 4. platue of beginnings: mine paladium fragments nodes and craft bunch of pal spheres 5. kill 2 lamball (needed to craft pelt armor to survive the night later on) 6. intro missions (e.g. build workbench, palbox, bed and then destroy: base will be build later) 7. catch 5 cattiva (increase weight limit) 8. catch 5 lamball (bonus exp intro mission) 9. catch 1 of each unique pal (bonus exp first catch, don't use all spheres) 10. catch as many as possible vixies (priotity catch, kinda rare but great for power leveling) 11. build first base (stone, wood, future breeding base 106, -330: flat area, fits base exactly, no raid spawns) 12. base upgrades until ore is needed (stone and wood farm, beds, berry farm etc) 13. use rushhoar mount to mine nearby nodes near base and fast travel points (upgrade until assembly line) 14. build sphere farm, with vixies, when base is self sustained with enough pals (e.g. tombat, elkthydeer etc) 15. power level until around level 20 cathing 10 each low level pals (stun lock with elkthyrdeer mount) 16. get vanwyrm to use as mount (skip nitewing) 17. catch dumuds (use at second base) and digtoises (use at stone pit first base) 18. build second base (mining base 189, -37: has both ore and coal) 19. catch pals needed to make cake 20. search for large/huge egg volcano area to get lvl 3 kindling pal using vanwyrm (get effigys in meantime) 21. expand first base into breeding farm (to breed anubis, jormuntide, lyleen, wumpo etc) 22. further level up catch 10 pals each, starting with low level ones first 23. (this is how far I have tested what seems optimal to me) - put first 5 level up points into stamina. everything thereafter into health to mimize risk dying. use cattiva carry capacity increase when searching for eggs in volcano region or moving resources between bases.
  • @Frvnklin
    One thing I do when I start a fresh game is to get the very first fast-travel and then respawn to the other starter locations and unlock their fast-travel points. Once I get all of them I start the play through.
  • @jordanlenos
    This is by far the best starter video I've come across and trust me I've watched a lot. Great work and thank you. Please do a continuation !!
  • @NepaliGamer
    just wondering how many people playing both offline and online or am i the only one playing offline. offline is flawless without any lags.
  • @Quipsi
    It’s so relieving to see a game as enjoyable and relaxing as Palworld finally take the stage as the next big thing!
  • @ShneekeyTheLost
    Instead of using Tanzees for logging, your Eikthyrdeer actually has Lumber 2. Get an extra one and just have it constantly harvest wood for you passively in the background. It'll never get distracted with other things because all it can do is lumber. In my experience, you'll never need to upgrade to a lumber 3 much less 4 Pal in the entire game because this one deer on this one tree farm is more than sufficient to produce enough wood for the rest of the entire game. Many guides suggest a Caprity for planting because it has Planting 2, but I actually strongly advise against it because it also has Ranching and will hang out in the ranch with your industrious foxes and produce a small number of berries instead of doing its job planting them. I would instead suggest a Cinnemoth for a Planting 2 Pal, because it doesn't do anything else (well, Medicine 1, but that rarely comes up) so can be dedicated to planting and is also available relatively early around level 15. Dinossom also has Planting 2, but it also has Lumber 2 and you don't want it hanging around with your deer when there is planting to do, but is also a relatively easy catch in a relatively newbie-friendly area. Once you get up to the point where you are breeding Pals, either Rushroar + Nightwing or Direhowl + Cinnemoth will net you a Petallia which is an amazing all-round worker to replace your Tanzee with Planting 3, Gathering 2, and Transporting 1. For Kindling, both to smelt your ores and to cook your food, you can get a lucky Arsox with Kindling 2 from a random Scorching egg, but if you have breeding unlocked, then Eikthyrdeer + Cinnemoth = Blazehowl which has Kindling 3 (plus can be used to crossbreed a Vanwyrm if you don't want to catch one yourself). Daedream + Mozzarina = Beegarde to make the honey for the cakes you'll need for all the breeding. Because those things are a royal pain to capture with their tendency to go boom.
  • I actually had this location as a base for a while. It was a pretty good start and taught me a lot about setting up a mining base. A huge flaw I had with this location was it wasn't really very flat and plenty of times I had Pals stuck on parts. It was very easily defendable though and a lot of the raids would just run outside the zone and just stand there doing nothing.
  • @mdouet
    Best starter guide I've seen so far, good work.
  • @konnorusu366
    First 7 seconds of the vid earned a sub, Khraze just gets it lmao. I restart whenever I hit lvl 50 and I'm on my 4th playthru now and just enjoying doing it more and more efficiently with everything new I learned.
  • I set up my first two bases in Desecrated Desert and the Astral mountains. Both bases have high level fruit trees and both combined have a combination of metal, stone, quartz, and coal.
  • @abrhamfisher1559
    TY SO MUCH , after watching 4 guides and being even more lost than I was , I finally found every info I wanted to get here <3
  • @IIMatt_DII
    Awesome starter guide. I use this location for my second base, but considering restarting and taking full advantage of it now with this guide.
  • @rps215
    The bandit camp respawns in a few days. You can always check for the campfire smoke. The most useful one you can find in the bandit camp is Flambelle as they can drop Flame Organs in the ranch for making fire arrows. Also you might want some Celaray as they are the best one for transporting in early game until you get something better and they are a better glider than the one you make.
  • @ionaccel
    Awesome Starter Guide! I am on my 5th world, but it is so disorganized! I am gonna carbon copy your ideas and start from scratch! Hope you will have a part 2 and 3 to continue this build! Thanks.
  • @emyrdaniela6037
    Amazing! Thank you for showing us this starting and base location.
  • I will try that. Im already in the end game by now, but did a lot of mistakes. Now I will restart because that game is chill and lovely
  • This was great, thank you! I like how your second tombat was like "man, you messed me up while capturing me, I'm gonna need some R and R first."