Squad 44 is a realistic WW2 shooter masterpiece

Published 2024-07-18
Squad 44 deserves more recognition as an amazing WW2 first-person shooter. Realism, Teamwork and more Immersion than you can shake a stick at.

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#squad44 #postscriptum #gaming

All Comments (17)
  • @Liaaaam
    Makes me laugh seeing all these people arguing over HLL and SQ44. I've put close to 130 hours in to HLL in the last month and have loved every second of it, met new friends and have had a friendly experience with the community. Today I picked up Squad 44 cheap and I'm looking forward to checking it out, if I like it then I'll spread my time across both, if not I'll keep my eye on future updates and play HLL in the meantime whilst the devs cook. There's room for both games to grow and flourish with healthy communities guys, cmon.
  • @wallclock4648
    probably the most realistic ww2 fps experience out there currrently
  • W vids also I think the gun movement is better is squad 44 than in hll
  • @nightly3225
    I have only a couple hours in but so far my only real actual issue game design wise I really have with S44 is when being suppressed your aiming randomly teleports around which is super frustrating. In normal squad you just a ton of sway which is hard to fight against but doable with some skill so you’re able to atleast fire in the general direction back. But in S44 you basically have to fight against instant teleportation which is basically impossible. Other than that it is a lot more run and gun compared to modern squad but not necessarily a downside.
  • @suiiiiii7cr7
    Can u tell me ur graphic settings in squad44 pls?
  • @Tricksteeer
    Ironheart, let's be blunt since you have 1k hours in HLL, how is the pace conoared to HLL? Looking at streams/ clips PS feels considerably slower and a clunkier. I really hope PS will grow and push HLL to improve, but after playing the original Squad i feel quite bored mid round, and maybe missjudged PS to be similar as it started as a Squad mod initially...
  • I like the visibility aspect of this game. I can't see anything in Hell Let Loose and can't move either without getting KIA's. I spent too much time staring at grass and waiting for my headshot.
  • Would be nice if they give kill count and more stats during in game like hll and not at end
  • @davelash8699
    Graphics need to get better but the game is improving.
  • @Arrow77789
    Squad 44 isn't all that realistic. Otherwise a Tiger or Panther would one-hit every Sherman, and you wouldn't have to shoot at them 3-6 times, that looks so ridiculous in the game!
  • Yup another channel with s44 spam. It work buddy the game is outdated and dead.
  • @Sanches00001
    I don't know. HLL looks better IMO. Squad 44 looks a bit oversaturated and badly animated. HLL is not perfect but better
  • Realistic? Hardly. They keep simplifying the game more and more over time. Making you attack only a single point at a time (with a very few map exceptions), removing rally countdown, removing entire radioman kit, removing logistics capabilities and so on. Post Scriptum is dead. This is only it's corpse, wearing fancy new coat. Squad 44 is just WW2 CoD with a few extra steps.
  • Sigh.... "Squad 44 is a realistic WW2 shooter "masterpiece" " Except,... it's really not. I mean come on, can we step outside the obvious shine job here, please? Sure S44 is a good game that should be played. Just like HLL, they both should be. But can we please stop with the "saying things on the internet that we all know aren't true in hopes that people won't actually think about it and just comply" please? Yes, S44 graphics and atmosphere are intense- However, the running animations and so many other character animations are awkward and clunky. Yes, the armor detail is amazing and the abilities over HLL are real and awesome- Also true, tanks and vehicles run around like go-carts which immediately takes you out of the "immersion" and "realism" Yes, there are increased abilities and features over HLL- Yet and still, the on-boarding of the lobby is cumbersome and not intuitive whatsoever. The absolute bottom line IMHO: They are both good games that should be enjoyed by the WW2 FPS community, BUT.. (that's an awful big but you have there ;) ) They should be combined and redone in Unreal Engine 5. And finally, here is my own shine job, IronHeart Gaming is my go-to WW2 creator because of the theme music and hilarious videos, keep it up mate! You're the best!
  • @nightly3225
    I have only a couple hours in but so far my only real actual issue game design wise I really have with S44 is when being suppressed your aiming randomly teleports around which is super frustrating. In normal squad you just a ton of sway which is hard to fight against but doable with some skill so you’re able to atleast fire in the general direction back. But in S44 you basically have to fight against instant teleportation which is basically impossible. Other than that it is a lot more run and gun compared to modern squad but not necessarily a downside.