The Making of GoldenEye 007 (N64) | Documentary

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Published 2021-05-15
This documentary offers a glimpse into the making of one of my all-time favourite games; a game that revolutionised first-person shooters, and defined the Nintendo 64 - GoldenEye 007.
Join me as we look into the birth and development of the game, and hear some inside information from several of its developers.

0:00 Intro
3:00 Team
15:05 Concept
19:00 Bond licence
22:25 Reference material
26:58 Hardware & Software
34:16 Level design
39:05 Character design & Motion capture
46:27 Missions & AI
56:15 Cut content
57:50 Gadgets
1:00:47 Soundtrack
1:13:53 Controls
1:17:39 Multiplayer
1:24:47 Playtesting
1:27:43 Cheats
1:29:48 Release & Success
1:38:05 Legacy
1:40:01 Credits

A huge thank you to:
David Doak
twitter.com/drdoak
Mark Edmonds
www.mobygames.com/developer/sheet/view/developerId…
Karl Hilton
www.mobygames.com/developer/karl-hilton/credits/de…
Brett Jones
brett-jones-art.co.uk/
Grant Kirkhope
twitter.com/grantkirkhope
Graeme Norgate
twitter.com/Norgans

Gameplay footage (16:9) from:
The Mr. X Podcast
   / @themrxpodcast  

Gameplay footage (4:3) from:
World of Longplays (played by Darius320)
   / @worldoflongplays  

Multiplayer footage from:
InstantClassicGames
   / @instantclassicgames  
Shinobi ̄\[T]/ ̄
   / @westendshinobi  

XBLA footage from:
Graslu00
   / @graslu00  

Special Thanks to:
Matt Farrell
Essex Retro Gamer
   / channel  

#GoldenEye #N64 #Rare #007 #Nintendo

All Comments (21)
  • @andyl5297
    To any of the Rare team involved in this game that are reading this, thank you. Thank you so much of hours of entertainment. You're all purely legends.
  • @gbresaleking
    Kids these days will never know how much fun a bunch of friends split screening goldeneye can truly have
  • @patmalloy3569
    "There was a pressure to deliver, but not of budget or time. But to deliver a good game first." We need that again today
  • @tubacody
    This should be considered the definitive word on the history of GoldenEye. I’ll be rewatching for years to come. Well Done, man!!
  • @imforealz8617
    Young people will never understand how important and how pivotal this game was for defining and shaping first person shooters. This is the GOAT without question. So many hours played with friends on split screen, sleep overs, bets, etc. the memories are engrained in me and many of my longtime friends even 25 years later. This is an amazing piece of work
  • @dickieradd
    I'm 36. To this day, it is the best FPS in history. The physics, the auto aim, the loud gun sounds, the unique level layouts, the soundtrack, the ruthlessness of those baby blue turrets on the ceiling. Best experience of my life and I wish they'd remaster it in full
  • @Z_RLBXY
    I cant believe they actually made a movie about this game. What a time to be alive!
  • @astroguster5522
    I still remember walking up to the counter at Toys R Us with a bag full of quarters and singles to get my $70 copy of GoldenEye complete with rumble pack. This project is beyond just being a game.
  • @HeavyProfessor
    This documentary is an astounding achievement. And GoldenEye 007 didn't just change gaming. It changed millions of lives and created permanent childhood memories for an entire generation.
  • I’m still playing this on the 64 that I got Christmas morning when I was 5. My wife doesn’t play, but I’ve caught her humming some of the music around the house 😂 the music is her favorite part.
  • @llamajuice
    We all grew up with our dads watching WW2 documentaries endlessly. Our kids will grow up with us watching old video game documentaries.
  • @RemnantCult
    I love the fact that the dev team was made up of mostly greenhorns who never made a game before. Honestly, as a programmer myself, that's inspirational.
  • @jerrym1218
    David Doak will forever be a living legend in my eyes. “Dr. Doak”
  • Nothing beats being sat there with four of your mates on a 14" television all with grenade launchers in the Temple. No phone constantly buzzing with all that Facebook/Instagram/Snapchat nonsense. Wish I could go back to that time. I remember unboxing my N64 on Christmas day (with Goldeneye) and my dear Dad helping me to set it up. A bottled, treasured feeling. Thanks for a great documentary! Much appreciated!
  • @IgnisPhoenix
    The death animations and reactions from the enemies being shot are the best ive seen in a shooter.
  • @jmaynez2332
    Thank you to the Rare team for contributing such a massive amount to my childhood.
  • @SMjerZgirl
    This game was so much fun, a prominent part of my childhood. Deathmatch especially when we had sleepovers
  • @sekrad
    I still play it to this day, in fact I recently attended a Goldeneye tournament at a brewery. Hadn’t booted it up in years, but didn’t take long to get back into the groove. Thank you to everyone who worked on this. Many happy memories. Best video game ever!
  • @GeekyCandi
    RARE...you are responsible for a majority of my best childhood memories with my siblings. Thank you for creating something that brought people together in an innovative way.