So I was right about WoW..

1,040,814
0
Published 2024-03-27
by @MarcelianOnline    • Was ASMONGOLD Right?!  
by @NixxiomOnYouTube    • Asmongold Makes the WoW Community Rag...  
► Asmongold's Twitch: www.twitch.tv/zackrawrr
► Asmongold's Twitter: twitter.com/asmongold
► Asmongold's 2nd YT Channel: youtube.com/user/ZackRawrr
► Asmongold's Sub-Reddit: www.reddit.com/r/Asmongold/

Channel Editors: CatDany & Daily Dose of Asmongold
If you own the copyright of content showed in this video and would like it to be removed:
twitter.com/CatDanyRU

All Comments (21)
  • The fact that asmon can tell you what patch>instance>boss for 99% of the gear during a xmog contest is all you need to know about his in-game resume.
  • @MWBalls
    The biggest problem with remove all addons is that blizzard is laughably incompetent at ui design.
  • @Chrizesu
    One of the best times I've had raiding was in a no dbm/bigwigs guild. Everyone was actually more attentive and we had a lot of fun learning what the bosses do on the fly.
  • @logosloki
    Elemental Shaman's main rotation in Legion was the goat. You had a dot (flame shock) to maintain, you had a spam spell (lightning bolt), you had a proc based on the dot (lava surge), you had a finishing spell that was based on damaging spells (Earth Shock), and you had two spells that you swapped out when you were in an AoE/Cleave situation (chain lightning, earthquake). There were oh shit buttons, there were fuck you buttons, there was flavour buttons around this but that core rotation made playing an ele a treat.
  • @wobbles86
    I regularly play with a woman who is in her 70's and she always gets overwhelmed with addons. It's too much for her. She just gets on to collect items from old raids etc. The way I spend my time in WoW is usually figuring out how I can solo old raids for her to collect mogs/items. All because she has no idea what's going on in raids that are killing her.
  • @XeroXenTruSin
    My takeaway from this is: Nixxiom, who loves wow, wants it to be more role-play centered because that's what he likes. Unfortunately that aspect of the game wasn't forgotten, it was abandoned a decade ago. Sadly having more abilities in wow doesn't give you that opportunity to be what you want, at maximum you can only be "a warrior" or "a paladin". In honesty, the game Nix wants is the reason why I started my game dev journey. It's just not wow anymore. The add-on discussion is a misfire. You don't want add-ons, you want a better game.
  • @askolei
    My friend group and I, we didn't realize how lucky we were to get into Rift just before it went free-to-play and died a few years later. I miss the HL raids in Storm Legion, but it seemed so normal at the time. The litany of "user joined your channel" before we started, the way King Boss Mod lighted up a firework every time the boss pulled a heavy one, the adrenaline when you were among the 4 or 5 last standing in a party of 20... And if you wiped in Rift, one person spent their 1h cooldown "soul-walk" then mass-resurrected the whole party. Some had "fake death" skills and could reset without dying. Worst case scenario, the guild could plant a flag to summon you. It all seemed so normal to me, but really we were blessed. We lived through the last hours of a golden age.
  • @mariooooo.o3404
    I loved all the MoP buttons it was amazing. When you mastered it you actually got into flow states from managing so many things at once. Mistweaver in BGs..if you didnt play it man you missed something. Placing Healing Spheres on the ground for uber-heals instead of just watching raidframes but still staying aware of those for normal heals and dispels while juggling 5 CCs, 4 movement abilities, heal cd's, defensive cd's and looking for low enemies to help get the kill....boy that was mastery.
  • @solitzpvp4166
    nixion literally partners with zygors, ofc he does not want add ons to be deleted xDD
  • @FortisUrsus
    What makes an mmo fun… 1) Combat System 2) Character Progression 3) Community Engagement What is not fun? 1) High barrier of entry for new players (add-ons, poorly designed and over punishing mechanics, class complexity) 2) Adverse of anything above
  • @aboutblank2958
    I tried to get into WoW when Dragonflight was released, but I really couldn't and one of the reasons was that on top of figuring out the game I also had to figure out which addons to get and how to use them effectively
  • @shikatsu
    Thinking about the loot point, I think about the Shadowmourne quest chain in ICC; it actually led to more people raiding because A) they were beating Arras, B) they were Earning stuff for the axe, and C) they needed people until it could be solo.
  • @Justjoey17
    “No addons” obviously includes saying that blizzard should add all the convenient stuff that you fear losing if you lost all your addons.
  • @hitoriwa
    the guy sponsored by a paywalled addon doesn't want addons removed. big surprise
  • @JauStudioFR
    They could implement most useful add-on functions and maybe let players install UI "themes". Maybe let add-ons be used on test servers to help find what features they need to create but some people might also find a way to cheat and use them everywhere.
  • @GamewizDeluxe
    16:54 1000% Look at halo skulls. Imagine if there were similar modifiers you could add to raids for different/additional rewards.
  • @MarcelianOnline
    Haha, cheers for watching our video, hope you enjoyed it :D
  • @XZaguer
    Imagine needing 5 different mods just to beat elden ring bosses
  • @Dor_Z
    12:03 thats my exact problem with FF14 raiding too, you get BiS and then the next patch is out for the new tier and crafted gear is better than my BiS....
  • @remarked8226
    I think a way to help with button bloat would be this. 2 generator spells, 2 spender spells, 1 ult spell, and 1 or 2 aoe spells. You can have as many spells as you want but that doesn't mean they should be in the main core rotation to play any class. Plus they can add combos to spells to make them feel better. For demo warlock, why not make it to were grimore of sacrifice turns you into a demon after so many of your demons dying. 6 or 7 spells for class and make them satisfying to press. There are so many cool things you can do. Unholy mini game after hitting a target use the parts you hit off to make a undead.