Lost Media in Sonic the Hedgehog

59,768
0
Published 2024-02-17
Lost Media in Sonic the Hedgehog
Patreon: www.patreon.com/Cifesk
Follow me on Twitter: twitter.com/cifesk
Thumbnail art: sonic.sega.jp/SonicChannel/

Special thanks to:
@NebuTran for providing footage
@Melpontro for providing footage
@AdamDoree for providing footage
@Mtbcooler for providing footage
@RazorZenon for providing footage
@Mefiresu for posting the OVA soundtrack
Everyone that contributed with suggestions on my posts, thank you!

Dreamcast Conversion by PkR: www.moddb.com/mods/sadx-dreamcast-conversion
Lost Media Wiki: lostmediawiki.com/Home
Sonic Retro: sonicretro.org/
Sonic Wiki Zone: sonic.fandom.com/wiki/Sonic_Wiki_Zone
Polygon: polygon.com/
Project TGS:    • Project TGS - Update v1.1  
OVA Recreation: soundcloud.com/mr-kingalocious/sets/sonic-ova-ost-…

Mike Wallis interview: web.archive.org/web/20090804022620/http://www.soni…
Peter Morawiec interview: www.retrolel.com/sonicdatabase/interviews/peter.ht…
Yuji Naka interview: info.sonicretro.org/Yuji_Naka_interview_by_Games_R…)
Jason Griffith interview:    • A Conversation With Jason Griffith - ...  

Music: pastebin.com/qKGfmxUr

0:00 - Intro
1:47 - Promo
2:11 - Recovered Media
8:42 - Unrecovered Media
34:52 - Outro & Important Info

All Comments (21)
  • Seeing SA1 gameplay where the checkpoints get skipped entirely is honestly so fucking stressful 💀
  • @spongebobfan78
    While not games, most of the Sonic manga are definitely lost.
  • @jcz_m
    Crazy that the Riders PSP port assets show it being called Extreme! Seems to confirm without a doubt that they adapted the concept from the skateboarding pitch from the Heroes CG house. Great video mate
  • I got one interesting bit of Sonic lost media, and that would be the missing complete cut of the Saturday Morning series’ pilot. Originally, the pilot was intended to be a half-hour TV special that would’ve aired on ABC, but for whatever reason, it ended up getting scrapped and the special got recut into a shorted 24 minute episode for the 1st season finale. The original intro animation was entirely different and all that can be found of its existence are bit of concept art, storyboards, animation cells, scripts, and a shoddy VHS recording of the very ending filmed at a game expo in the ‘90s.
  • @mojojojox5043
    One piece of lost Sonic media I find really interesting that's rarely mentioned are the Motorola exclusive Sonic games. There's not a lot of info on them but I find it very fascinating that Sega made a deal with Motorola to make games exclusive to their early phones.
  • @aortaplatinum
    10:58 if I had a nickel for every lost prototype NiGHTS stage involving a spiral, I'd have two nickels. Which isn't a lot, but it’s more money than Sonic BOOM made.
  • @DeadPlayin
    lost media is one of my favorite topics on youtube, and i’m glad that you’re covering one of my favorite video game series, sonic 🙏 i always enjoy your videos, and i appreciate the hard work you put into them 🫡
  • @SheepsWithFangs
    My favorite technically doesn't count. Sonic x-treme. I absolutely love everything about it, not a single thing with it I dislike. It was the first piece of lost media I remember learning about actually! It looks so fun, I love the music, the level design is so boldly unique. Everything is just amazing. I'll actually be owning a piece of lost sonic media soon! A plush of my main man knuckles finally resurfaced after years of being lost and I'll be purchasing it!
  • @myrmeko
    10:58 If i remember correctly, collision data was found in the Autodemo. Not usable, but we're able to see the overall shape of the room.
  • @yousefslimani99
    Yo thanks for keep supporting my fav video game character of all time, keep up the good work for more sonic contents 👍🏻
  • @safebox36
    The Cutting Room Floor and Unseen64 are worth taking a look at as well for lost / scrapped Sonic content. LMW is good, but I've noticed a lot of found media takes months or years before anyone updates the respective pages (see the cancelled Lego Island sequel that was finally unearthed in 2021 but still marked as "lost").
  • @40kkidlock18
    17:49 not only that but the early soleanna had real time lighting and more objects casted shadows it just looked graphically better all around and I have no idea why the final games hub was so downgraded lol
  • @silveramyknux241
    28:11 I think the Mystic Cave thing was only done just to include the level in the mobile version. It was not intended to be how you enter the level.
  • @maximrush
    Another example of lost Sonic media was the unused vocal tracks from 2005's Shadow the Hedgehog: Broken by Sins of a Divine Mother All of Me by Sins of a Divine Mother Who I Am by Magna-Fi
  • @inktendo
    19:20 In the early days of DS emulation when there were just a few dump roms online on some very sketchy websites, I vividly remember trying to download Sonic DS from one but the download link was always broken. With it there was also a single high quality screenshot of the game but I could never get it myself. I was in my late childhood years by then, so my memory is not exactly trustworthy. But I could swear to god it existed at some point, even if fabricated! Thanks for the great video!
  • @seragaki
    This is so good. I’m so fascinated by the production process and everything else that goes on behind the scenes in sonic games. Even just random shit in the files is interesting to me. I really hope you continue making these types of Sonic videos, because I really do look forward to these. I would be hella interested in another in-depth look into Sonic 06 someday too. I loved your other video and am very curious if there is more to it. Even if just random oddities with the game honestly, weird glitches and such. —As a note on oddities - a couple extremely minor things I haven’t seen mentioned for 06 is in Dusty Desert, in the far right corner of the room with sand waves, the lighting for the whole room goes bright green. But only in one spot, if you move away a couple steps it’s back to normal. In another area you can walk on the wall as if it was the floor all the way to the ceiling. And in (multiplayer mode at least) Crisis City, there’s a building you can glitch around with the purple gem that has a whole side of it blank and untextured. They’re stupidly small errors in the grand scheme but I remember being excited to find those myself as a kid, and if you could ever find a use for that I could probably get footage of them. Dunno if you’ll read this but either way, I love your videos because they scratch an itch in my brain that’s just super intrigued by random game quirks. Thank you for putting so much effort into these videos :)
  • @Talxic
    the saturn era of sonic was soooo good man, i wish it was longer, even if dreamcast games like sa1 or 2 wouldn't exist, we could have gotten a banger rpg or 3d sonic game