UE5 Metahuman Mocap Masterclass | Body, Fingers and Face Workflow | Rokoko Motion Capture

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Published 2023-11-21
Our free resource pack currently only works for UE5.3 - you can find them here: rokoko.co/3SJyVmC
This is a collection of Pose assets, control rig assets, and livestreaming assets that will make working with your Rokoko mocap (or any mocap!) much easier in Unreal Engine. In particular, you can find a procedural IK Control Rig asset for UE4 skeleton compatible characters. This was created by Alberto Flores, a very talented UE creator and Rokoko discord mod.

Monoville Attach Metahuman Head to Custom Body:    • Tutorial: Attach Metahuman head to di...  
Attach Metahuman Head to Rokoko Custom 3d Body:    • Attach METAHUMAN HEAD to Rokoko Custo...  

#rokoko #metahuman #unrealengine5
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0:00 - Intro
0:23 - What's We're Going to Cover
1:25 - Free Assets / Control Rig
2:37 - Export Settings Rokoko Mocap
4:40 - Prep Unreal Project
7:12 - Add / Prep Metahuman for Mocap
9:42 - Batch Import Rokoko Mocap
11:09 - UE4 to UE5 Mannequin Mocap Transfer
12:38 - Make Metahuman Compatible with UE5 Mannequin
14:10 - Add Mocap to Metahuman in Sequencer
16:11 - IK Control Rig Mocap Editing
24:50 - Livestream Mocap (Face + Body) from Rokoko Studio
37:15 - Rokoko Face Mocap in Sequencer
39:07 - Metahuman Animator + Rokoko Mocap
46:45 - Metahuman Head on Custom Body





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All Comments (21)
  • @jaysonwall434
    So helpful. Thanks for all the quick workflows, Sam & Rokoko. This worked great!
  • @eyeo1498
    omg that's the most detailed and clear workflow!!! thank u!
  • @haitianjd387
    Thank you!!!! This is the best Rokoko/UE5/Metahuman master class.
  • @lukecresante
    HUUUUUUGE --- gg well done. I thought I was seeing double but that other extra hour is for all the other character types!!!
  • @samgilmore2040
    Thanks for these videos Sam. I know they must be annoying to make but they're so helpful for Rokoko users. I load these videos everytime I'm starting a new project as a checklist :D
  • Muito bom me ajudou bastante em conseguir mesclar o corpo de um personagem com a cabeça do metahumano. Agora da pra seguir realizando a animação do corpo e cabeça separadamente obrigado.
  • @jonos138
    What we really want, is a simpler way to create custom metahuman heads. At the moment its a long process of import and export to other programs to create a custom morph. Or if you use just metahumans as they are, everyone ends up with the same faces on different characters. Oh there's that metahuman again. Lets hope they update metahuman editing very soon.
  • @jackrabbit03
    For the life of me I couldn't figure out how to get IK arms working on an additive layer. Thanks for this video! It's actually super easy.
  • I Agree this was the best! I have searched for months to find the easiest tutorial and this was hands down the best. Thank you! QUESTION: The completed render what lighting did you use for the metahuman scene? It was really great.
  • @samgielen
    Could the hair not importing be linked to the Rokoko UE Plugin? I have never ever had that happen before on any project, and I've done a lot of Metahuman imports over different versions of Unreal. Yet now, with the plugin enabled, it's the first time I've had that happen too. Maybe something useful to look at? Also a nice tip; you can retarget the UE5 animations to the metahuman skeleton with the Ik Retargeter that comes with the ThirdPerson Template as well, you don't have the change it in the skeletal mesh to listen to UE5 animations. But it's the same result, really. Just another workflow.
  • @RayTech70
    What version of are you showing here? I do not see the same bluebprint options in Urneal 5.3 at all. I cannot see Face, eyes, etc... what version are you using? The components section loooks totally different than what this tutorial is showing.
  • @MatiasPiens
    Hello, do we know if with rokoko studio we can capture 2 characters at the same time !
  • @EthanCasner
    Not getting ANY of these options and Rokoko Live doesn't even appear in the list of plugins i can enable and enable, so is Rokoko live just not compatible with 5.3.2 or what's up? Asked the same question in the Discord and awaiting an response.