Stop Crashes & Improve LODs | Complete TexGen & DynDOLOD Guide For Skyrim SE
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Published 2024-06-26
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Settings Are In Discord Under "NGVO FAQ"
Put this comment when setting up your executable in MO2 (only put -sse if not using Stock Game/Game Root):
-D:"(MO2 INSTALL DIRECTORY)\Stock Game\Data" -sse
NEEDED MODS ➾➾ www.nexusmods.com/skyrimspecialedition/mods/68518
www.nexusmods.com/skyrimspecialedition/mods/52897
www.nexusmods.com/skyrimspecialedition/mods/97720
ADDITIONAL RESOURCES ➾➾ www.nexusmods.com/skyrimspecialedition/mods/87521
www.nexusmods.com/skyrimspecialedition/mods/79197
www.nexusmods.com/skyrimspecialedition/mods/3333
www.nexusmods.com/skyrimspecialedition/mods/89416
#modding
#guide
#tutorial
#skyrim
#skyrimmods
#wabbajack
All Comments (21)
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DynDOLOD must be the most critical mod for my game; I just can't stand the terrible vanilla LOD especially grass disappearing beyond like 30 meters. Thanks for this guide, seems to hit pretty much everything. I've also found Whiterun exterior grass to leave some cells without grass anyway so you see empty patches outside the walls.
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Great info as always man. I know you've mentioned that these types of videos don't get that many views but I'm sure there is a good number of people like me that want to learn and get a ton of value from them. Thanks you.
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Thank you for this! I was looking for an in depth guide and explanation of everything, very much appreciated Biggie
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Big thanks Biggie! Looking forward to more helpful guides😁👍🏼
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Informative, helpful and interesting. Thank you. It's left me wanting to know more about setting up modded Skyrim correctly. So far I've got away with a rather piece-meal approach. For instance I had DynDOLOD running without any arguments and didn't even know what it would do. Like the majority I watch a vid, mirror what's said and have next to zero understanding why as long as it works. If I had any suggestion at all for a follow up vid, it would be getting the basics right. File management and MO2 arguments, with the reason why it's that way.
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Dagothwave in the background makes this the greatest tutorial on YouTube
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Really useful stuff, thankyou.
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I had the waterwheel disappear too!!!!! I was about six hours in when I noticed, lol...
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Been waiting on this one!
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idk how useful info this is, but if your LOD objects have occasional blue textures (not purple) it means you have meshes that define parallax texture, but said texture is missing. I ran into this, after making partial use of Tomatokillz Whiterun Parallax pack, and even more partial use of his textures. I liked some of the textures from another mods more, but after regenerating LOD, had the blue textures (its weird in that they only pop occasionally and never when near the object, ie its only LOD that is affected) Took me a while to find the reason
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Thats why he's the goat...THE GOAT!
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MF'in modding class 101 with Biggie_Boss!!
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In the tutorial of Grasscache you missed to tell us what to do with Grass bound records. We create a mod? we disable it? we delete it?
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Not appearing the HD grass option (its unmarkable in grey)...I did all the way the tutorial and i am not that noob....cant figure out how to fix it...Maybe because i did the grass precache on the DEVKit modlist on wabbajack and not on my 1.5.97 modlist?
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I installed DynDolod but it caused higher CPU usage and stutter any idea how to fix that
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Would I need "mask=mountain" for Majestic Mountains ? How woould one tell ? Great guide by the way. It's been needed since GamerPoets' guide is out of date.
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DynDOLOD Resources SE, one that is going on top of load order (lowest priority), can this be packed into BSA, excluding 'DynDOLOD' folder? Asking because I want to pack mods below it into BSA, for better load times. Its supposed to get overwritten by everything, but obviously if its loose, it will overwrite archives. I can't find the answer anywhere, closest is "if you don't know what you're doing, don't do it"
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Should we disable Dyndolod resources and DLL after generating the LODs?
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Thanks for this, I had no clue about DynDOLOD DLL. What's the difference between the SE and NG version? I'm on 1.5.97 and both seem to support it, but the NG was updated slightly more recently (June `24 versus the SE's April `24). Can I install them on my existing setup without having to re-run DynDOLOD?
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hi, I'm playing Ultima and lately my character often becomes invisible from 3 of his face, it helps to restart the game,