Red Dead Redemption on PS4 - DF Tech Review - It Is Improved... But Is It Enough?
334,043
Published 2023-08-17
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00:00 Overview
00:59 Visual features and graphical changes
08:35 Performance
10:20 Analysis and conclusion
All Comments (21)
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The 720p UI and 30 fps are truly mind boggling
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I played this four years ago on Xbox One X in 4K and the game cost £4 used. Scary to think that Rockstar thinks that essentially the same experience is worth ten times more for minimal effort on PS4/5.
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This analysis has more effort put into it than the actual RDR port
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Sometime it's not about providing quality product or pushing for customers satisfaction... But just about getting a new yacht.
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Understandable. Rockstar is an indie developer and after gta v low sales they really needed money fast to keep the company afloat. No greed here whatsoever.
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Nice to see Rockstar putting in the absolute minimum in terms of effort. Would hate for them to overexert themselves.
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Rockstar’s CEO also did an interview in 2021 claiming they had no interest in doing simple ports, and they would differentiate themselves from the competition here. An actual quote: ‘Remastering has always been a part of the strategy. We’ve done differently than the competition – we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on.’ This is why people expected more to begin with. Guess that mentality went out the window. Word was they were planning an overhaul (likely with the same tech Grove Street used for the GTA Trilogy) and when that turned disaster they went with bare bones port. We just have to come to terms with Rockstar being the new EA. The lack of XBox version is even more egregious since they are marketing this as a last gen port with a PS4 and Switch version. Either the dev who ported it didn’t do any research to know this ran worse on One consoles and only One X and Series X got the 4K versions (and as mentioned the Series S gets a subpar version of that). For such minimal effort and from a company as massive as Rockstar, why skimp even more here in an already bare bones port with no effort as is? We have to come to terms that they are the new EA from 2017. And I truly fear for GTA 6. Especially with Houser gone now (head writer on every Rockstar game through Red Dead 2). When your cofounder and creative lead leaves to start a competing studio, you know shit went south. They’ve lived long enough to become the villain.
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The game now has 60fps support on PS5
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I think the worst part is that this game of all games deserved so much more. To be fair so did vice city and SA... It's a shame.
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Never seen a studio with the greatest games ever made hate it’s own creations so much
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Honestly I wouldn't even mind the limited changes if they dropped the price to like $30, the game still holds up amazingly well visually but the lack of 60fps is just so bizzare.
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It is absolutely baffling how little effort went into this, considering the vast resources.
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The fact we’ve gotten 2 remasters of GTA V, and a port of Red Dead Redemption is mind boggling.
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No 60 fps, all I needed to know.
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Even AI can upscale the 720p Map and UI elements to a serviceable degree. The fact that they couldn't even automate a simple task like this speaks volumes about their commitment.
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Appreciate your hard work, Oliver!! Thank you Digital Foundry for everything you guys do!
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30FPS release for 10 year old platforms in 2023 is INSANE, Truly a Rockstar moment
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Multi billion dollar studio moment.
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Damn I wish they announced the button icons had an increased resolution, would have definitely preordered it..
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DF, the only channel I can depend on for all the details I need to know.