How to Play Modern Ashlands on Old Worlds & Fix Missing Locations using Upgrade World Mod

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Published 2024-05-14
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Upgrade world mod - www.nexusmods.com/valheim/mods/1485
Base saving guide -    • How to Save Doomed Bases before Ashla...  

Chapters
00:00 Introduction
00:13 genloc fixes missing locations
01:23 Previous exploration problems
02:05 How Ashlands changed terrain
03:07 Locate old Ashlands borders
03:57 Explored Mistlands Example
04:57 Explored Mountains Example
05:19 Reseting Ashlands / Deep North / Borders
05:52 Finding minDistance
07:14 Player base protection
07:58 Always Stop or Start commands
08:28 zones_reset minDistance=7200
09:16 Use genloc command
09:46 Save bases with PlanBuild
10:09 Fix Starting Temple
11:34 Rent a Valheim Server

Keywords
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All Comments (21)
  • @JPValheim
    Jere updated Upgrade World Mod so that its now even easier than I showed in the video :) The video shows how to do it in a more technical method. If you would prefer to just use one command, you can use this one : upgrade ashlands
  • @cliff2891
    Your videos have been instrumental in helping me fix my server world that’s been running since January last year. I couldn’t bear to start over, so thank you for your awesome vids!
  • @onelovedrumming
    Dope. Glad this popped up after the other video about generating my ashlands
  • @yoloswag1077
    The spawn altars offset was an issue I wanted to fix thank you so much !
  • Great Job JP, that's a lotta work thanks for all the info.. too bad Iron Gate did not just add in other commands to preserve the world and any terrain or build modifications the player has made... then again if one had built in the Ashlands already, odds are they would portal into Lava lol.... Subbed for future content.. again Great coverage of the issues :)
  • @Zzues
    So cool! Nervous to try this on a vanilla world... I have played on the same map since it first launched with using other seeds for Mistlands, etc. that did not spawn properly in my old world. I just really do not want to rebuild my main base, I love it a lot.
  • @MajesticBowler
    Amazing video. I lost my outpost yesterday and whole area looks like from movie Avatar. I wish I knew about your video earlier
  • You are a treasure! Everything I needed in a concise form. I was still a bit confused what would be the most efficient way to get my very old world ready for Ashlands, but this answered my questions. Now I'll just have to decide if I want to reset the areas that border Ashlands or just delete everything that would result in floating rocks and such. Just a couple of assumptions: I assume snow and mountains at sea level in your world is a result of changed height map. Also genloc command will leave explored areas untouched. Correct?
  • @Blakkrazor69
    I hadn't explored it but I had gotten to where I could see the shoreline from the Mistlands. I built an outpost there so I could sail there quickly and half of it ended up in the ocean below. As I sailed across I could hear Imps dying in the depths of the ocean from where they had been spawning previously on the existing shore which was no longer. Spent about 8 hours there now and have hardly established a solid foothold as I've had hopping lava come over my earthen ramparts to explode and take out enormous portions of my build several times. Really wish the new shield generator would at least keep those mobs out.
  • @AguyR1401
    Hey JP. My question is unrelated to this video (even though it worked and was a great help 👍). My old modded world is stuttering every 5 or so seconds, consistently, while playing on it. I don't need to be moving around/traversing the world space, for this to happen. The stutter is very slight but it's definitely there. I would describe it like the tiniest microfreeze, and it effects how smooth the gameplay feels. None of the mods I am using are deprecated. I'm not seeing any glaring amount of, or nonstop, errors in the log file. I've run modded worlds before with some occasional error messages in the log file but the game ran smoothly nonetheless. I had this exact problem back in September-ish, when the last big game update happened, and I had to retire my other old modded world that I was using at the time. When I start a new world, with the same mod list, the stuttering is not a problem. Any suggestions you have would be hugely appreciated. I don't want to retire my existing world again :( Help me JP-Wan Kenobi, you're my only hope!
  • @Rubixter
    So are the new spikes shown at 1:23 not supposed to be there? These commands fixed all of the areas where AL was attached to other biomes, but I still have those spikes everywhere and the slimmer SE and SW areas out toward the ends of AL are devoid of anything but these new spikes. All of the new AL landmass is focused in the center. There was a second update for the Upgrade world mod abt an hour ago so I tried the upgrade ashlands command as well, but still no luck.
  • @lafrad
    My particularly old world has been through a lot, and it resides on a dedicated server, remote to my client. Running 'devloc' actually crashes my client to the desktop in the new ashlands update. Is this expected?
  • @teriphery
    I have a kind of problem that I can't solve: I have a base in what used to be a camp on the plains, after having upgraded to Ashlands part of the terrain "raised" covering part of the structures I built, but I don't change the location per se. In some areas my character seems to sink into the ground when walking around, is there a way to resolve this?
  • @Brethgar
    Hi @JPValheim I have a question about resetting global keys. My friend has a server that he wants to be noob friendly and doesn't want dangerous creatures spawning at night to kill them. What is the process to use the Resetkeys command? I don't know if the admin needs mods on just the server or on both client and server. Any help would be much appreciated.
  • @DjDabble85
    @JPValheim A few questions... I am running an old world on a dedicated server. I logged into a copy of it locally and it seems to have POI points in the Ashlands but there is indeed a bunch of messed up terrain. I figure I will use the genloc command anyway but I have a few other questions. What would be my actual order of operations to fix all these things? Do I have to copy down the server and spin it up locally with that mod? Can I do all this with it running on the dedicated server? (assuming no). If I copy it down and run it locally to do the fixes with the mod, do I need to run that mod on the dedicated server when I reupload it there? What is up with that upgrade ashlands command? Does that just automatically run the fix 7200 commands? Any further help on this would be much appreciated, thank you!
  • @360lootgoon3
    Not sure if anyone knows, but is it the same commands for console? I play on Xbox, and after the update I went through a portal to an infested mine that was in the upper part of the map. I guess it was too close to the deep north, because when it loaded in, the mine is still there but all the terrain is broken, my portal broke (cuz it was now floating lol) so I just logged out and reloaded an old save before I went through the portal. I’d love to be able to fix these locations, so I’m hoping the commands are the same?
  • @Key_stones
    Will resetting the spawn temple do anything to my roard around its boarder?