How To Play LIDIA SOBIESKA In TEKKEN 8
10,909
Published 2024-07-26
Time stamps:
0:00 Video Intro
0:55 Punishment
1:24 While Standing Punishment
1:45 Long Range Punishment
1:57 Key Moves
8:11 Counter Hit Launchers
8:40 Stances (Cat, Horse and Stalking Wolf)
14:15 Heaven And Earth Stance
16:14 How Her Install/Stock Meter Works
20:44 Overall
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All Comments (21)
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Are you enjoying Lidia at the moment? The advance guide will be coming out over the weekend! Enjoy Lidia :)
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lol "uploaded 32 min ago" well looks like i searched at the right time...
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Lidia is so fun in this game and i love her unique playstyle and that it has its own identity. Very interesting character that i did not expect to like this much, Great video KJ.
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Nice been waiting for this guide
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Thanks king j for the guide. I never played her in t7 but kinda like her in t8
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That is one big stomp when she does stalking wolf stance 12:23
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I really like the way you organized this video, I think it's one of your best guides!
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best thing bout her is her theme🙂↕️✨
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Lidia right now feels a little bit underwhelming for me, the lows are waaaay to bad, and incredibly punishable for how bad they are, also some of her transitions are way too risky, like whi is 122 -16 launchable? Or db3 being +7 is annoying as jabs trade with your armor and if you delay it to make it work, then the 2 doesnt trap anymore, should just be +8 and it wouldnt be problematic, iunno i really hope they realeas some fixess for her lows and transitions by im not too hopeful. Still gonna play her though, shes too sick
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Punishment command at 1:28 is ws 4,2
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nice!
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thanks alot
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A lot of her safe moves that transition are actually unsafe cause it takes time to leave stances
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King Jae should have put his smiling face on the thumbnail. 😂😂😂 Lidia's power crush.
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1,22 is launch on block not safe due to the forced stance afterwards.
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Awesome guide KJ!
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I find her quite simple actually. Constantly trying to find ff2 to go into heaven and earth which can end the round. And then she has certain other moves to stop sidestepping which is her kryptonite.
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At 6:55 you mentioned qcf+1+2, 2 is safe in neutral, but its actually not. If you set the bot to block then jab, you get punished every time because the stance frames keep you from blocking unfortunately.
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Great vid 😀
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Beginners, be careful, he is not giving you good information on this character. I keep coming back to this channel and keep getting reminded why it's no good. Frame data in this case does not matter because these moves put you into a stance where you can't block. 7:15 qcf1+2, 2 reads as -6 on block, but it is AT LEAST -13 on block, as you can't get out of stance in time to block a 13f punish. DB3 reads -11, but is launch punishable by a 16 frame move. 1,2,2 reads -8, but is launch punishable by a 15 frame move. UF4 reads -4, but is punishable by a 13 frame move. 2,2 reads -4, but is punishable by a 12 frame move.