Paradoxes Explained Inside of Clash of Clans...
31,848
Publicado 2024-04-16
Timestamps:
00:00 - Intro
0:13 - The Choice Paradox
2:28 - The Individuality Paradox
4:25 - The Unity Paradox
5:38 - The Time Paradox
7:48 - The Progress Paradox
Todos los comentarios (21)
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Theory: the clock only moves faster but it tricks the master builder and otto to think time has past
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1:16 "so many more troops you can train" Whilst zooming out looking at the E-Drag xD
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3:14 people will gravitate to certain armies - shows mass electro drag
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Paradox: Unlocking better troops and new building levels makes attacks easier and your defense better respectively. However, it also creates tougher match ups in attacks and opens you up to being attacked by higher level players.
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I found the only person who can turn COC into philosophy
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The game can only be played through grinding. The game is all about grinding, but you can pay to skip the grinding, and therefore skip gameplay.
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I love your vids 😊
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yapping master
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In the game clash of kings some upgrades literally take 1,000 days in real life to finish a upgrade
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ive seen that 5 second clip of electro wizard more than my family atp
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Theory: Upgrading doesn't make you better, it just makes you match with higher lever players, just like you.
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Coc also teaches us strategy on which building should be upgraded or given more priority as we play we plan what we need to get more benefits it's just like a business plan or building ur own home and then add the things u thought as a kid then implement it as an as u grow as an adult that's thr same like how from a lower th base to higher lvl th base ones gets to and knows whate better for his lvl Sorry for the long para but it has to be done ❤
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i mean the reason why clans fight each others is because the game is called clash of clans, that makes sense to me
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Theory: clock tower is not really a way to skip the waiting time by 6 hours, because developers already accounted for that when adding the waiting time for upgrades.
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Theory: You start with troops and canons, Then you get better troops making it easier but they get more defenses like mortar, then it repeats every TH/BH so does so then does it get harder or easier??
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for me the fun is designing my own bases and its why I like the game but for example I dislike trying to make my own attack strategy for loot so I just copy it
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I love video
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The thing about heroes isnt right. Its not a paradox. Warden isnt using DE, he is not included. RC is capped at very low level in th13. And everyone knows that queen is stronger than king. And if you are talking about cooldowns (because you cant use them while theyre upgrading) just upgrade the one that that metters the least to your army. Paradox doesnt have an answer, this is not a paradox mate.
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When you are out of content:
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calling a meta a bad thing in a competitive game is insane..