Final Doom: The Plutonia Experiment - Map 22 (Impossible Mission) UV-Speed in 0:23.20

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Published 2022-09-09
Runner: Zero-Master
Date: 2022-09-09
IWAD: Plutonia.wad
Category: UV-Speed
Map: 22 (Impossible Mission)
Source Port: DSDA-Doom v0.24.3
Time: 0:23.20

Description:
It's been 4 and a half year since I found this trick, but I thought it required coop to work.

Sometimes you can go back in bounds if you have a wall on the opposite side that you can rocket boost off of, but there's no such thing here. Then instead you would need another player so that you can build up momentum towards the wall without going past it so a single player demo would be impossible. But in this case the wall you're going through is at a slight angle which makes it possible to get stuck at the very edge without going past it. From there it's possible to build just enough momentum to get through.

The void glide by the pinky is more annoying than usual because of a perfectly placed blockmap line preventing half of my pistol shots from hitting. Too my surprise though it wasn't difficult to find a useful setup for getting back in bounds. Unfortunately the pinky is unlikely to coorperate most of the time so I don't expect to see this in a full run considering how late into the run it is. It is kind of interesting that plutonia could now perhaps be shorter than doom2 because of this and the new pl11 trick.

My goal here was to just get under 30 seconds, so I'm really happy with 23 seconds as the setup for getting back in bounds went quickly and the first time I got it quick enough I also didn't get blocked by the revenants.

All Comments (21)
  • @billabobyt
    no wayyyyyyyy never thought you could get back in bounds without TAS, excellent stuff as always
  • @m1xxx3r
    Map name is actually perfect here, because getting back from the void seems impossible but as many times we've seen, if something is impossible then it doesn't mean that Zero Master can't do it
  • @Irvine1992
    Zero Master, do you see Doom like the way Neo saw the Matrix when he realized that he was the One? Because godDAMN, man, the crowbar you put to this game's infrastructure is nothing short of biblical miracles at this point.
  • @aaz1992
    Karl Jobst, where are you? You've got work to do!
  • this game is on the verge of becoming 30 years old and new strategies are still being discovered
  • Sir, you always know how to surprise the DOOM Speedrun Community. We salute you!
  • @HKC1337
    Inhuman skills, nice job! I guess our friend Karl will come out with some detailed explanation soon enough.
  • wake up babe zeromaster made another groundbreaking discovery in doom
  • @WaterCrane
    Wait, how?! A Void Glide, and then an... anti-Void Glide? I'm guessing he triggered a Thing-run with the Revenant and got enough momentum to exit the Void.
  • @Xaitni92
    Jesus christ! Madlad is at it again
  • dude i straight up thought it was impossible to get back inbounds like that. you never cease to amaze me with your doom stuff
  • @DocSmouse
    Holy crap, amazing work man! I never thought I'd see this done.
  • @Fevett1
    Karl Jobst making a new video about Zero Master in 3... 2... 1...
  • @Harzexe
    Wow! Big brain of Zero Master wins again! πŸ˜…πŸ₯°πŸ˜