We tested VENTURE with EVERY HERO in Overwatch 2 | Mythbusters

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Published 2024-03-30
Venture is live for playtesting, so here's an early Mythbusters before Season 10! Skip to 3:10 if you're just here for the interactions.

0:00 - Overview
3:10 - Tank Interactions
14:20 - DPS Interactions
26:56 - Support Interactions

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► Edited by Randomvstheworld

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All Comments (21)
  • @emongg
    If you have suggestions for more interactions to test, leave a comment and we'll test them when Venture is fully released!
  • @joshuataylor5080
    I think Rein's Earthshatter should 100% hit a burrowing Venture. He's SHATTERING the ground Ventures in!
  • @zc8673
    1:00 The right click is called what now??? 🤨🤨
  • Interesting thing I noticed the other day btw: Venture's melee gets amplified by Bap window, which is a bit strange to say the least :D
  • @jd1800
    Two things that they should change is that a burrowed venture should be affected by earthshatter, and drill dash should break through accretion.
  • @Bob69303
    Hanzo: these are my arrows, I shoot them for fun. Venture's kit:
  • What they absolutely need to change is to both Venture and Rein to be able to ult burrowed Venture.
  • @DasOmen02
    Fun fact: Ventures melee gets damage boosted through window. To that effect, I wonder if genji can deflect Ventures melee? LOL
  • @Duprimarshall
    One thing they should add, crit damage if you hit someone's head from above while burrowing. Like if you use burrow from high ground and hit someone on the way down.
  • @ciach0_
    An important information is that a Lifeweaver tree can heal a Venture while they're underground And also, the Zen heal orb stays indefinitely on a Venture who's underground so the LOS rule doesn't apply here EDIT: The Lifeweaver tree heal was a bug and was fixed
  • @ganymede19
    A small rotation tip/tech for maximum shields. Burrow, dash immediately,full charge emerge. This will put you at max shield (75) and your drill dash will come off cool down as you reach the peak of your emerge. Dash again after taking damage for another 40 shield. I used this rotation in a fight, got hacked on emerge and had to pop ult to survive (ult gives you max shields). After using my ult I was at 82 total hp (7hp and 75 shield). I would have died if not for the extra shield from the burrowed drill dash. In total that's 190 shield and it allowed me to survive long enough to get a nano boost and wipe the enemy team off the cart with my ult 💪
  • @XamposGR
    Well, if you think about it, Sombra DOES go invisible, but the sounds of her feet/shoes hitting the ground or floor (depending where on a map she is) can still be heard. :) What i mean is that Venture is using the vibrations of everyone's movements to figure where allies or enemies are when she is underground. So, as i said, Sombra may be able to go invisible, but she still makes some sounds.
  • @Hoehlenmaensch
    you can protect your team from JQ ult by drilling into her and cleanse yourself by burrowing. And your ult cant go off while in the air, for example in a grav.
  • @StealthHat
    ventures drill has a wider hitbox then doomfists fist so if it lines up right venture can push doomfist backwards during dooms punch
  • @angelcake7077
    One thing to note about Venture’s burrow is that there’s a cast time so there’s a bit of a window where their burrow can get cancelled by dying or CC (stun, sleep, hinder, etc)
  • @MedievalPup
    17:30 OH MY GOD THEY HAVE PAW PRINTS ON THE BOTTOM OF THEIR BOOTS!! OWO
  • @dr_ums6604
    Lucio speed boost does actually work I tested it with my friend and I went way further on the speed compared to no speed
  • @FlibbleBeck
    Here for Cactus' comment "listen, I make workshop mods, not a top 500 reactor!"
  • @TangleHamain
    I feel like Doom's and Rein's Ult SHOULD get Venture out of the ground. The digging ability is very OP and might become very useful in high ranks as when everyone uses their ults, Venture just goes underground and gets nothing for 4 whole seconds lol