Killzone 3 - All Weapons
43,208
Published 2024-04-11
==Pistols==
0:00 M4 Revolver
0:17 StA-18 Pistol
0:37 M66-SD Machine Pistol
1:18 StA-2 Battle Pistol
1:32 VC8 Shotgun
==Shotguns==
1:48 LS13 Shotgun
==Submachine Guns==
2:15 LS 57 SMG
2:43 StA-11 SMG
3:09 StA-11SE SMG
==Rifles==
3:36 M82 Assault Rifle
4:03 M82SE Assault Rifle
4:31 StA-52 Assault Rifle
4:59 StA-52SE Assault Rifle
5:27 StA-14 Rifle
5:55 VC32 Sniper Rifle
==Machine Guns==
6:28 M224-A1 LMG
7:10 StA-3 LMG
==Launchers==
8:02 VC9 Rocket Launcher
8:18 StA-X3 W.A.S.P. Launcher
==Heavy Weapons / Jetpack==
9:17 VC21 Boltgun
9:56 StA-62 Minigun
10:39 StA-X6 Jetpack
11:03 StA-5X Arc Cannon
11:50 VC1 Flamethrower
==Explosives==
12:20 M194 Frag Grenade
12:32 Proximity Mine
All Comments (21)
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Jonathan Ferguson, the Keeper of Arms and Artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons throughout history should react to this game
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I don't know about the rest of you, but I love that the weapons are a hodgepodge of real life parts and use weird feed systems; it makes the game feel more dieselpunk. That, and a lot of the Helghast designs feel almost like something out of Star Wars. It's neat!
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This game and Killzone 2 arguably had some of the best (and my personal favorite) gun sounds from the 2010s especially for the automatic weapons. You get even half a dozen guys firing at once in the campaign missions, its literally deafening!
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I will give Killzone this: the firing sounds are EXCELLENT for the most part.
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In the grim darkness of the far future, there is still eotech 552.
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Fun fact: StA-3 and M224 were switched in capability and other details from KZ2 to KZ3. In KZ2 StA-3's RoF was so high to made impossible to single shot with it, it was always a short 2-round burst (thanks to the clear inspiration on the MG42) and the drum had much more rounds. This was changed in KZ3 with the M224 mag, plus a RoF reduction, while the M224 received the "extended" belt used before on the StA-3. I bet this changes were leaded by the fact that StA-3 couldn't be aim down sight and the RoF produced a large spread, i never saw many players using it in my KZ2 online experience, many relied on the M224 even a "long" ranges. Oh the memories on both games, sadly Killzone is gone forever since Guerrilla has no further plans for it and it was killed in a shameful way with Shadow Fall.
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Makes me wanna play the killzone games again.
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If only Sony had a single shooter franchise to compete with Call of Duty or Halo.
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Killzone and Resistance were some of the best shooters of their day. I’m really surprised they’ve seemingly become abandoned IPs.
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When I saw the VHS-2, I was surprised at how much it looked like the StA-52, but when killzone2 was released, the current model VHS-2 had not yet been announced.
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Fun fact about the M66-SD machine pistol, the sight on top is unidentifiable but the mount and protective shroud is a discontinued LaRue LT627 and has an integrated fold down rear sight. I got one in a trade and am hoping to make use of it but it’s a Burris Fastfire footprint and doesn’t really accommodate modern pistol red dots all to well since you can’t reach the buttons on any fastfire footprint red dots as the protective shroud blocks em.
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Huh, never realized Stahl’s Arc Troopers can take a couple hits from the Arc cannon.
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This to this day is still one of my all time favorite multiplayer games. Loved the unique game modes and balancing
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I don’t like how the AR-15 SMG has a reciprocating charging handle.
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I would play all three as ported or remastered games on the ps5 hands down. My all time favourite shooter series.
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Yes! Finally! A video that has the fast reload animations!
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the memories flowing in again
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I still can't get over the fact that the designers of the StA-18 pistol thought an underslung helical magazine that holds an equivalent quantity of rounds as a standard double-stack pistol-grip loaded magazine was a great idea. Seems like a virtual implementation of good old German overengineering.
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Great game. Great visuals. Amazing audio. Some of the limpest reloads I’ve ever seen or heard
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0:55 "what are you shooting at mate?"