The UNDEAD HORDE - BG3 Necromancer Honour Build Guide
55,923
Published 2024-01-14
This character uses Necromancy School Wizard to get massive numbers of undead and power them up the mightiest force the world has ever seen!
Full detailed level guide from 1-12, including stats, feats, skills, items, spells, and abilities!
0:00 Intro and Build Goals
1:47 Level 1 Build
5:41 Subclass Selection and Grim Harvest
9:39 Level 2 Spells
11:45 Feat Selection
13:50 Level 3 Spells
15:53 Necromancer's Best Feature
18:20 Skeletons or Zombies?
21:17 Should we Stay In Wizard?
22:58 Level 4 Spells
24:40 Feat Selection
25:54 Level 5 Spells
28:19 Level 6 Spells
29:34 Dip or Feat?
31:16 Zombies, Skeletons, Ghouls, Or Flying Ghouls?
33:07 Mummies
35:19 The Power of Aid
35:50 Items
All Comments (21)
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I like the way you mentioned the progress from early game play style, lots of build videos go to the end game build that skip the hardest part when the characters have less power and struggle every fight
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I'm planning a DUrge run, RPing as Emperor Palpatine, for one of my next playthroughs. You just provided me with the stormtroopers, thanks!
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Just wanna say your builds have been a blast to implement on my honor mode runs as both a tav and origin character, keep up the great work you’re killing it!
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One thing that can eventually pay off for this build is the Abyss Beckoners (gives summons resistance to every damage type except psychic) gloves in Act 1. They force a madness check on your summons, but flying ghouls are immune to it.
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Very informative and thorough, nice work
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Thanks for the video. Been wanting to make a necro wizard.
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After winning my golden dice - in part due to the excellent advice on this channel - I'm considering a Dark Urge run, and Necromancer seems like a perfect thematic fit
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Your videos are really helping with my understanding of the game, you're doing great, keep making them! when you can, haha.
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As you said, Lvl 6 Necro kinda gives you everything you came for. So for a pure necro, I'd rather do 6/6 split with Sorc making sure to respec at 7 to take Sorc 1 > Wiz 6 > Sorc 6 so that the last new class chosen is Wizard and all spells and scrolls and items cast with INT. But you also get CON save proficiency and metamagics to do typical Sorc shenanigans on top of being a basically full power Necromancer. Just take non-DC and utility spells/cantrips from the Sorc levels like Magic Missile, Shield, Misty Step, Minor Illusion, etc. Then you don't have to waste Wiz slots preparing those since you'll already have them from Sorc. For Lvl 6 slot, I much prefer to upcast Elemental to a Myrmidon over the mummy, even if it's less thematic, so not worried about losing Lvl 11 Wiz.
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Great video as always! Spore druid, and hunter ranger next! Imo spore druid is just a better necromancer.
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One thing to mention about zombies, it's totally ok if they take damage, hell I'd argue it's even better if they take all the damage. Well as long as you don't lose all your zombies that is, they'll just make more zombie hp all by themselves. My biggest complaint is that you can't dismiss the "extra" zombies, having a bunch of noisy dying (re-dying) undead can get pretty annoying heh.
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Post a short gameplay of your builds to get an idea of what they do and their combat style. Thanks!
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Ceph, you make such great videos and really know what you are talking about. I want to have a more complete understanding of the game and it's mechanics. I'm in act 3 and I just don't feel like I've been utilizing my characters and their powers in the most efficient and effective manner. What is the best way for me to gain this knowledge and understanding? Simply playing and watching build videos? I don't feel like that's enough. Maybe I'm just overthrowing it? Any insight would be greatly appreciated
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Staff of Cherished Necromancy was bugged (and probably still is) as it doesn't consume life essence and gives a possibility to cast much more necromancy spells. Bad that there is no Harm scroll in the game, but there's Dethrone in Karsus vault, and even Eyebite or CoD/Blight can dealt OK damage.
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Staff of Cherished Necromancy would be perfect for this build. Especially if you learn Dethrone, but even Blight becomes viable when you’re casting it for free.
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One thing about ghouls vs skeletons and flying ghouls in particular is that flying ghouls are MUCH more flexible to move around in combat, to the point that I consider them better than the regular ones even with the marginally less survivability - yes it’s possible to micro them in a large portion of fights to avoid this but there are some locations where it’s basically impossible to enter in with your party not clumped up and if a steel watcher goes early it can walk sometimes just walk up to you and slam your party so I like to mitigate that at least a little bit with summons that have mobility
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22:48 the crypt lord ring from mystic carrion could potentially be an alternative to 11 wizard if you want to MC
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This seems like a fun build for Vampire Ascendant Astarion (especially if you're playing him as the Player Character)
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Well this was posted quite conveniently. I was just thinking about making a necromancy build because I'm curious how that works out.
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Just so you know, there's a ring that lets you summon a mummy. Nice video!