Games that Push Hardware Limits 6 - Game Sack

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Published 2020-06-20

All Comments (20)
  • @nickfooz
    “More of a rental than a purchase in my opinion” Thanks Gamesack, I’ll be sure to pick it up at my local Blockbuster. I’ll rent Critters 3 on VHS while I’m at it too.
  • @oogrooq
    2020 is pushing my hardware limits.
  • Greetings from Italy! Do you know why pizza is so good here? We don't use electricity or wood for our ovens but lava. Lava is the secret magical ingredient! And it's common around here!
  • @ghost085
    The GBA was an scaling monster. It wasn't only backgrounds that it rotated and scaled, it did for sprites too. Outrun was an impressive port.
  • @Ghost_Of_SAS
    I'm from italy and I can confirm that's exactly how the country is.
  • @ricardod123
    A lot has changed in my life over the years apart from Sunday mornings (I'm in the UK). Sunday mornings are Gamesack mornings, then I go for my long run and ruminate the video content. It's like my church! Thank you for all you do Joe!
  • Love these Hardware Limit pushing videos, it's always interesting to see what cool tricks developers could pull off on old hardware
  • @Martipar
    Over the last few weeks i've been watching your videos from the beginning, i've been watching for years now but i hadn't got round to watching the earlier ones before. Why are you not more popular? You're one of the best retro gaming channels on here and incredibly informative. You should be getting 5x the viewership that you are.
  • When I got my Genesis, my sister and I marveled at the amazing resolution, colors and parallax scrolling of Altered Beast and Space Harrier II. My dad said he didn't think a CRT TV could even handle graphics much better than that. It's pretty funny to think back on how little we knew back then.
  • @bigduke5902
    Well that made more sense than Inland Empire.
  • @joshyland
    Thank you for all you effort as ever, Joe. I am I the UK and have appreciated your honest writing and crisp editing for years.
  • You said it joe, here in Italy we cannot walk normally because the streets are full of lava. Fun fact: this is where "the floor is lava" game was invented
  • @chrislawho
    Art of Fighting was also the first game to introduce "desperate moves" (or whatever you wanna call it) at low health (with full spirit, fireball + C, A), which was always amazing to pull off at the arcade as it was a secret move and not a lot of people knew about it.
  • @daywalker3735
    Still one of my favorite gaming channels. Just nice, long, wholesome videos about a wide variety of videogames!
  • @freack3333
    Joe, you fill my brain with all types of nerdy stuff, with that talk about pixels. Thanks.