What Makes a Game Cozy? ~ Design Doc

101,689
0
Published 2021-06-30
The first 1,000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/designdoc06211

Sometimes we all need a chill game to relax to. But what makes a game cozy? What can you do to make a game cozier than average? Let's talk about it, and go over some of my cozy favorite video games of the past couple years.

Featuring:
A Short Hike
Grow Home
Untitled Goose Game
Night in the Woods

Support Design Doc on Patreon: www.patreon.com/designdoc
Design Doc on Twitter: twitter.com/Warbot400

#ashorthike #nightinthewoods #untitledgoosegame

All Comments (21)
  • @aguncomon
    I have to say, "farming" games (as in the literal meaning) are the false cozy games, lures you in with a "laid back, farmtown life" but you are under pressure of getting resources all the time
  • A Short Hike is absolutely fantastic, you're so valid in gushing about it
  • @thexinventor47
    A Short Hike, Later Alligator and Night In The Woods all being acknowledged in one video makes me so happy
  • One more thing to think about is what's the difference between cozy game, and simply boring one. A lot of casual games without any pressure and with a lot of repetitiveness can quickly end in latter category if they lack that "magic ingredients".
  • Breath of the Wild is not a “cozy game” in its entirety, but it's 100% possible to boot up the game to have a cozy experience for one play session. Also, worth mentioning, Poly Bridge has one of the coziest soundtracks of any game I've ever played or experienced
  • @puppable
    A Short Hike was an incredibly important game for me. I played it at at a time when I really, really needed a game like that, and the game helped me immensely.
  • @enteikarino6921
    Sometimes, I find certain aspects of a game to be cozy, even if the game itself isn't. Persona is a prime example where songs like "Beneath the Mask" can be really soothing to listen to. Adding cozy aspects to a game can add to the charm or make a nice break from the action. I've fallen asleep to the Tartarus lobby theme in Persona 3 more times than I care to admit. Minecraft also follows similarly where the game can get tense at times, but it can also be relaxing to play depending on what you do. Sure, there are monsters here and there, but many of them aren't terribly threatening as long as you take precautions. Omori is similar to Night in the Woods where it has a cozy, charming world to explore, yet it covers EXTREMELY dark themes. I adore the music and relax to soundtracks like the Title Screen or some of the spoilery themes that I won't mention.
  • Spiritfarer by Thunder Lotus fits this category pretty well. It doesn't shy away from its dark premise, but allows the player to approach it at their leisure. It's one of the most emotional games I've ever played and yet it's also one of the most relaxing ones in my game library.
  • @BisectedBrioche
    NITW really goes for the jugular (even the "cozy" elements to it are basically an extension of Mae having way too much free time). At the same time, I think the contrast actually helps make it sincerely cozy; the theme is basically "it's OK to want to try and relax, even when there are real problems", and the darker elements help keep it grounded (supernatural stuff notwithstanding).
  • @gewreid5946
    Todays lesson: Keep existential dread and murder cults out of your cozy games, they ruin the mood. :p That being said, i found that the darker themes in NITW highlighted the cozy moments rather than distracting from them. It is an unusal cozy game for sure, going for a more bittersweet and nostalgic but still very calm and relaxing mood. Instead of offering pure escapism, it gives you both the poison and the antidote in one cohesive package, showing you that they can both coexist.
  • @luchilenium
    I love Night in the Woods. Was a great comfort for me in lockdown last year. I got into a routine of playing a chapter every night.
  • @redlunatic2224
    Hot take: Stardew Valley is a great game, but it isn't cozy/relaxing. There are too many systems and things ticking down to really relax. I personally find turn based rpgs much cozier. You can control the pacing and danger level and there are a lot of side activities to engage in.
  • @drewk7330
    so glad A Short Hike is getting a moment!! frankly I don't wanna talk about any other game. I'm so excited to see what the creator comes up with next!!
  • @Smeali
    Oh my goodness, the A Short Hike soundtrack gives me chills every time. Highly, highly recommended.
  • @albertand2484
    A Short Hike has very quickly become one of my favourite games of all time, simply because it's just the nice - the writing, characters, themes and music just all blend together into a perfect cozy-cocktail, that I always play when I'm in a bad mood, even if it's just for a few minutes. I was lucky to get the soundtrack on Vinyl and it is truly the perfect record to play on a breezy Summer afternoon
  • Alba: A wild life adventure hits all my cozy game needs. It's perfect.
  • @DokuDoki
    There's a unique genre in japanese culture called 癒し系 (iyashikei) which translates to healing, and usually relates to manga and anime type of media. You don't see this genre much in the west but the most likely media to encounter the concept are, in my experience, the video games. The genre doesn't seem to have a specific word for it over here, at least not yet.
  • @98codex
    The flying and gliding in A Short Hike is sooooo satisfying. Beautiful game!