Alien Ornithopters, and How to Build Them [Flyout]

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Published 2024-03-21

All Comments (21)
  • @Eserchie
    Very nice. I like that it doesn't fly like a helicopter, tiltwing or vtol but has it's own unique handling regime.
  • @boneiy
    God damn that airspeed indicator + the amplitude warning lights are AMAZING. Also, the extent of manual and "dumb" (not as complexly automated) solutions feels especially appropriate to an ornithopter not just for the pilot experience it'll provide but with its connotations to dune -- gotta watch out for too much use of thinking machines after all.
  • @rojnx9
    I love ornithopters so much! They tickle the complex mathematics, aerospace, mechanical principals, military engineering and vehicle driving parts of my brain all at the same time in ways that nothing else does.
  • @rich_2739
    I love the writing and voiceover of that intro, it is chef's kiss
  • @curoador
    When the scripting comes.. i cant wait what comes from you !! very inspiring stuff !
  • @swjm07
    I love the design, and the gliding is cool too. I also enjoyed the world building in the beginning.
  • @maxmachac9756
    I find it fascinating how different ornithopters are in every sandbox game. Some struggle with physics, but others manage physics well but lack something else (like Scrap Mechanic)
  • @ToitMosquito
    I watched the whole video then at the end realized I wasn't smart enough to understand anything he said. But it was very cool.
  • @Cythil
    I am impressed by the work of you and Messier to get something like this flying. Do like my ornithopters, even if they seem very impractical for something of the size of human transport. But they are just so darn cool. And is a nice looking aircraft you manage to make to.
  • @TheGooEater
    Oh damn you can feel it responding to controls. very hard thing to convey through video. only imagine how it really feels. Noice!
  • @judet2992
    “Humans are a spreadsheet species” Yup😂
  • @jacobwarnes4644
    I gave up on making one, cause I tried to add a third hinge and failed.
  • @mathiaslist6705
    You gotta get into it as there's no other way of understanding what he's talking about. So as far as I understand the whole thing is that mankind simplified flight to the maximum which is probably gliding while people try to avoid full complexity and thus are stuck in the middle with some ornithopter designs. So I guess the issue is that some half-baked medium complexity does not work and the more the more you look for purely mechanical solutions. And no matter how tempting the dragonfly design is, the largest dragonfly like beast lived in the Late Carboniferous (300 million years ago) and were called Meganeura and had just a wingspan of 75 cm or less than 30 inch.
  • @salaminhokerman
    Amazing! I also built an ornithopter, but in KSP. I used a flexible wing configuration like the dragonfly you mentioned in 5:15 and it was super effective, even with a low frequency flapping. I don't know how flyout works, but I imagine if you could split those flaps into three or four sections and have them camber more towards the tip it would have a great impact on performance. Oh, and it amazes me how stable it is, congratulations! My flappy thing: https://youtu.be/sEvEN_lgqw0?si=Yqud67SyToz-_a3J