Solo Oryx in Destiny 2 - Mechanics Proof of Concept (Damage Is Way Off Though)

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Published 2022-08-27
Destiny 2 Season of Plunder - Solo Oryx in Destiny 2 Mechanics Proof of Concept. Just a quick video showing the proof of concept for the mechanics on Solo Oryx in D2, but the damage is awful. Details below.

If you were curious about being able to block the bombs like in D1, here's the video for that. The damage is extremely far off and basically the thing that's holding this back, especially so for final stand if you somehow manage to reach that. You can get through the rest of the fight without too much of a problem though. Strategy here is similar to the D1 strategy, this time using the Titan Super Shield to block the bombs, instead of self res or a Sword.

If you're interesting in the D1 strategy, a video can be seen here:    • Destiny - Solo Oryx Hard Mode Kill - ...  

The big difference in D2 is the Ogres keep firing while enraged, which makes them a lot more dangerous to deal with now. Because of that I stuck with 3 bombs per phase, but ideally you'd get 4 per phase. It extends the damage window only a little bit more, but every bit counts.

So right now it's quite a ways off, mainly due to the damage. The originally strategy hasn't changed much, outside of ways to survive the bombs, which I pleasantly surprised to see worked, instead of being a hard wipe like recent mechanics.

I have no idea what happened after the third phase either, Oryx just stood there for about 30 seconds and everything spawned at once. "Enrage is near" came up in the phase before, so perhaps that was just a weird trigger or bug between them. Or the severs were having issues and simply lagged out at a weird time. Either way, it was strange to see. It would've been interesting to see how much further the run could have gone if not for that, or if enrage is just a hard wipe now. For now though, there needs be a better approach for damage, as it's way off where it needs to be - especially if it's ever made to final stand. Or just some ridiculous damage bug that pops up every so often.

PC setup:
MSI MPG Z490 Mobo, i9-10900k CPU, MSI RTX 3090 SUPRIM X GPU, 64GB DDR4 3200 C16 Ram, 1TB NVMe M.2 SSD, 8TB HDD

Keybindings can be seen here:    • OUDATED, SEE DESCRIPTION: Keybinds / ...  

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All Comments (21)
  • @Esoterickk
    If you were curious about being able to block the bombs like in D1, here's the video for that. The damage is extremely far off and basically the thing that's holding this back, especially so for final stand if you somehow manage to reach that. You can get through the rest of the fight without too much of a problem though. Strategy here is similar to the D1 strategy, this time using the Titan Super Shield to block the bombs, instead of self res or a Sword. If you're interesting in the D1 strategy, a video can be seen here: https://www.youtube.com/watch?v=nVXRsp22xlc The big difference in D2 is the Ogres keep firing while enraged, which makes them a lot more dangerous to deal with now. Because of that I stuck with 3 bombs per phase, but ideally you'd get 4 per phase. It extends the damage window only a little bit more, but every bit counts. So right now it's quite a ways off, mainly due to the damage. The originally strategy hasn't changed much, outside of ways to survive the bombs, which I pleasantly surprised to see worked, instead of being a hard wipe like recent mechanics. I have no idea what happened after the third phase either, Oryx just stood there for about 30 seconds and everything spawned at once. "Enrage is near" came up in the phase before, so perhaps that was just a weird trigger or bug between them. Or the severs were having issues and simply lagged out at a weird time. Either way, it was strange to see. It would've been interesting to see how much further the run could have gone if not for that, or if enrage is just a hard wipe now. For now though, there needs be a better approach for damage, as it's way off where it needs to be - especially if it's ever made to final stand. Or just some ridiculous damage bug that pops up every so often.
  • I like how at 12:35 Oryx realizes its Esoterickk and gets starstruck and frozen in fear
  • @SonYugioh
    He is back at it again His humble beginning where he had no name, came in and shocked the entire community. SOLO ORYX
  • @CMaC253
    The first video I ever watched of yours was your solo D1 oryx clear. Feels full circle seeing you building towards it again*, love the content, keep it up!
  • @MC_Grenada
    I just watched your D1 WF Hardmode Oryx kill, oh man that brought back memories, I remember watching it all that time ago it was the first time I’d watched your channel so never realised it was you till now. Interesting to realise just how far back your Destiny soloing skills go back
  • @Sookzii
    Destiny 2's very own "Let Me Solo Her". You never cease to amaze me bud, well done!
  • @Blerdly
    Breaking News: Bungie nerfs Esoterickk's account. Damage reduced by 70% AND HE'LL STILL FIND A WAY TO SOLO
  • @grxy5924
    This is dope! Can’t wait to see what you as well as other people can pull off. Cheers bro! 🤘🖤
  • Atheon was still tough for a little bit when he returned to D2. Oryx? He’s DOA.
  • @leafeonsalad
    I love how everyone's saying how fast this was, but my mind is sitting here amazed at a level 288 Calus mini tool, I knew people enjoyed it but like, damn, I get its been a few months since we could make one now but still
  • Loved the solo video you made in D1 years ago and a day after launch of kings fall here u are with another solo vid with D2....dude
  • Hey Eso, apparently you can damage Oryx’s right hand (the one near the ground) when he is damagable. You may be able to use the 1-2 punch trick with wormgod just like riven.
  • @4everfree711
    And there's me screwing up the jumping puzzle with the ships. You Sir astound me everytime.
  • @BobSayG
    You make look like anyone can do these Solo but it’s actually really difficult to do these activities solo. Well done sir 🤙👊
  • @anubis1800
    Oryx just stood there like "what do you think your gonna do?"
  • @nooth5552
    Eso have you tried with reactive pulse? The over shield from finishing keeps you alive while allowing you to stay on arc for higher dps. Storm nades, overcharge well maker for easy FoM for storm chaser since you’ll be finishing ads before damage anyway. Imagine you’d be able to get tons more damage
  • Fascinating. I expected the bombs to be a form of overwritten damage on the players that unless the aura was around theyd kill. Shocked to see a super can block them. Are there any other more accessible things that could block them? Is it a sort of directional damage or an overshield damage?