EVERY Hunter Exotic, Ranked & Explained - Destiny 2

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Published 2021-10-20
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This is a Destiny 2 Guide where I explain and rank & review every piece of Hunter Exotic armor in the game! Best picks for PvP & PvE for each exotic armor, so you know what exotic is best for which area of the game!

▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 - Intro
5:29 - Knucklehead Radar
8:02 - Celestial Nighthawk
10:50 - Foetracer
16:21 - Graviton Forfeit
22:42 - Wormhusk Crown
28:07 - Assassin's Cowl
32:07 - Mask of Bakris
37:44 - Young Ahamkara's Spine
41:29 - Mechaneer's Tricksleeves
47:04 - Aeon Swift
50:43 - Shinobu's Vow
55:14 - Sealed Ahamkara Grasps
58:32 - Shards of Galanor
1:02:14 - Oathkeeper
1:06:18 - Liar's Handshake
1:10:15 - Khepri's Sting
1:14:36 - Athrys's Embrace
1:20:25 - Raiden Flux
1:24:56 - Lucky Raspberry
1:28:11 - The Dragon's Shadow
1:33:21 - Ophidia Spathe
1:37:41 - The Sixth Coyote
1:43:41 - Gwisin Vest
1:47:44 - Raiju's Harness
1:52:31 - Omnioculus
1:55:23 - Lucky Pants
1:58:47 - Orpheus Rig
2:00:50 - St0mp-EE5 (Stompees)
2:05:02 - Gemini Jester
2:09:23 - Fr0st-EE5 (Frostees)
2:11:30 - The Bombardiers
2:14:37 - Star-Eater Scales
2:16:57 - Radiant Dance Machines

Shoutout to Drewsky, Kujay, & Swifty for their discussions with me on several of these exotics.
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All Comments (21)
  • @FalloutPlays
    Install Raid for Free ✅ Mobile and PC: clik.cc/PB7Qt and get a special starter pack 💥 Available only for the next 30 days!💥 +7,000 video likes = I'll finish the trilogy & do Tita
  • 37:44 Young Ahamkara's Spine doesn't say it, but it also: Makes you immune to your own tripmine explosions. Gives you innate fastball. Gives your tripmines massive damage resistance. Increases your tripmine damage by 20 (140 -> 160). Removes damage falloff on the explosion. That's alongside the stated perks of a bigger blast radius, longer duration, and (quite a lot of) tripmine charge on all ability damage (not kills).
  • Stomp-EE5 on a Hunter is like the Venom symbiote on a host: Powerful, yet nearly impossible to take off
  • @HoopleHeadUSA
    Celestial Nighthawk is S-Tier unless you’re playing with randoms running stasis who throw walls right in front of your shot
  • @niall9026
    Wormhusk was one of the first exotics I got, I used to just run it in every activity. Using other exotics was weird for a while because for the first 300 hours of D2 I associated dodging with healing instantly
  • @underscore_5450
    My favorite thing to do with Bakris is to actually use it at the start of a round in Trials to cover ground more quickly. I've caught so many teams off guard by being at an angle just a few seconds before they were expecting me to. It works especially well against seasoned players because they get used to engaging enemies at a certain time each round. Forcing them into that engagement just a second or two early can really throw off their groove.
  • @jman7196
    I feel like they should combine foetracer and knucklehead radar into one exotic and just make the 2 looks ornaments. If you combine those it would be awesome but still wouldn't be op.
  • @Levisterman
    When solar burn and brawler modifiers pop up, I HIGHLY recommend using ophidia spathe with middle tree golden gun. You can literally throw knives the entire time (as long as you get a kill every once in a while). It does great damage and is a super fun combo.
  • @onyxdragon1179
    Every Hunter's dilemma: "Use Stompies!" "But sire, our drip!" "Just do it!"
  • @thiccthorson
    I always liked using the Sealed Ahamkaras with Monte Carlo and Knife Trick. My Fireteam gets annoyed that I don't use a more "useful" exotic, but having effectively a bottomless mag and unlimited throwing knives seems pretty good to me. You only need to throw a knife every few seconds, which doesn't stop your damage output like dodging would, and the Markov Chain perk allows for extra damage. Might not be the most effective loadout, but I play for fun.
  • @SilentButDudley
    Young Ahamkaras spine with the top tree explosive mine knife feels amazing. I can’t tell you how many double kills I’ve gotten with it, or how many Roaming supers I’ve killed with it
  • @frogmilk9920
    Really appreciated man. Not many creators will spend THIS much time going over EVERY exotic in the game. Thank you
  • @TACstallion
    Question: does it still harm your watch thru rate if we skip to the exotics that we use normally with the time stamps? I'm still gonna let this play all the way from beginning to end like a silky smooth Byfe lore video as the background for my destiny2 chorus but just curious
  • @Bugbugin
    Celestial is fun in PVP in game modes like control because if there’s people bunched up and you headshot one of them, they explode and cause some serious damage while getting some of your super back.
  • @kenneth3537
    Again, excellent guide. Both positives and negatives well explained, with context added for clarity. Highly appreciated. The hunter class always felt flimsy and was looking for ways to improve my hunter game. Cheers!
  • Appreciate the Oathkeepers take. Hunters that know, know. It's so good for those moments when you need to hold a lane. Lets you ignore the drawtime of the bow essentially by predrawing in cover before peeking. The fact you always trip Monarque poison is such a big plus. And it is subclass agnostic so it works with whatever I'm feeling at the moment. Also in respect to PvE, I know some people use it with Ticuu so they can guarantee the causality arrow stacks build up. Great vid Fallout!
  • @shonsamuel28
    Was looking forward to another one of these, great job as always
  • @nickg8100
    Foetracers should just come with the inherent weapon mod “rank and file” or a version of it. Allowing us to do more damage to red bar enemies (for PvE I’d let it stack with weapon mods)
  • @ricguerrero362
    As a Hunter main, there are many of these exotics that I've yet to try. Thanks for putting them all in context. Great content. Keep up the great work.