10 BUILDING Mistakes You Need To STOP Making In Valheim Right Now | Valheim Tips & Tricks #3

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Published 2021-04-04
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Another installment of the 'mistakes you need to stop making' series, this time with a focus on building and base-related mistakes in Valheim. This video gives a lot of useful tips and tricks related to building & bases in Valheim. Ultimately this video will let you enjoy building more, make sure your bases will look amazing, make your gameplay smoother and most importantly let you have more fun in Valheim. Enjoy!

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Check out my other guides as well:
10 Mistakes You Need To Stop Making #1:    • 10 Mistakes You Need To STOP Making I...  
10 Mistakes You Need To Stop Making #2:    • 10 MORE Mistakes You Need To STOP Mak...  
10 Advanced Tips & Tricks:    • 10 Valheim Tips & Tricks You Probably...  
Tips & Tricks You Want To Know RIGHT NOW:    • More Valheim Tips & Tricks That You W...  
Best Valheim Seed For You To Play on:    • World's Best Valheim Seed #2 | MASSIV...  
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All Comments (21)
  • @aurenian8247
    To me, hiding the workbench upgrades is a shame because they make the space look cooler. I deliberately design spaces around showing them off.
  • @ikyopmist
    Trenches are free. Also, having a big trench on the border of Black Forest and Mountain is the same as having a wood and stone mine. Because the Greydwarfs that come out at night to get you, are massacred by the Wolves that come to get you. You spend the night in your safe base and smelt or something. And in the morning you go out and gather the dwarf leftovers.
  • @KillerTruffle
    Rain doesn't damage pieces meant to be outside, like roofs. And roofs protect any other pieces covered below them from rain damage as well.
  • @Darkedge361
    Hey a good tip is using a Hoe to make a road in the swamps, if you try to pull a heavy cart say full of iron it's impossible in the swamps but if you level the ground ahead of you it creates a road which give you a movement bonus and makes the cart easier to pull
  • @eatYoself
    I built trenches for a black forest outpost and they were deep, I figure why not plant all my beech seeds in the trenches, and I then I realized I underestimated the height of the trees.
  • I once found a stone pillar on the plains bordering black forest, mountains and the ocean. I naturally built stairs around it and a giant base on top, with a trench and wall protecting a farm at the foot of the pillar. Each night the free-for-all in my trenches left a vast pile of loot for me to collect in the morning. It was glorious. And the view was spectacular.
  • @laggmonkei
    When starting a larger build use the logs as measuring sticks/rough layout tools so that things are aligned along the same grid and spaced nicely.
  • @GreenMunkeeD
    I've seen floating campfires in my day but never once tried to replicate it by putting it "on top" of a wooden piece. That is game changing for early playthrough builds.
  • @fisher00769
    Yeah we just recently picked up on this game with 3 of my friends. We killed the first boss and went into the Black Forest to try out our new Pickaxes. After a night of constant fighting and several corpse runs, tired and low on supplies we went back to our little village. We had no defenses up, we hadn't built any walls because we didn't know we would need them. Suddenly we got a message "The forest is moving" and Greydwarves started swarming our base. All we had was flint axes, some wooden shields and torches. No spears, no fire arrows. It was a very tough battle and after we were done we've decided to fortify, raised a palisade wall and dug a water trench around the camp, so definitely learned that lesson the hard way. 😅
  • @SleepyMatt-zzz
    Forget trenches, just find a nice hill and carve around it so that it's just a giant raised rectangle (or any other shape with straight edges). The only fortifying you will have to worry about is creating defences for the set of stairs leading up to your fort. At the end you'll end up with a foundation that looks like a japanese fortress. Giants can't even reach the ones I create.
  • I personally do not like hiding the workstation upgrades because I actually like how they look. Instead, I put them in places where they'd actually make sense while still being close enough to my stations and also not taking up much space. For instance, I always have my woodcutter's axe and adze outside my home, just close enough to the workbench for the upgrades to take effect. When building a base, I think it's important to air on a balance between aesthetics and efficiency. For this same reason, I also usually make moats since they look better than indestructible ground walls, though I'll also raise the area the mote surrounds a bit as well for that added aesthetics. Valheim isn't just about survival. It's also about making cool looking stuff. Iron Gates wouldn't have made such an in-depth and relatively easy building system if they didn't want players to be able to easily make cool looking builds. Also, you don't have to worry about wooden structures getting damaged by the rain as long as they have a roof covering them. Make an effort to cover as much of your wooden structures as you can with roofs while still keeping an eye on aesthetics. You want as little pieces to repair as possible after every rainstorm. Also keep in mind that the rain doesn't damage any wooden structures that haven't rendered/loaded in. Many times when I go on a long journey and it starts raining within the general area that my base is in, when I come back to my base, none of my exposed wooden pieces will have taken any damage from the rain... and yes, this game does have a dynamic weather system that only effects certain areas. The amount of time, effort, and care that Iron Gate put into the dynamic weather system is incredible.
  • @georgiegan
    Rain only damage structures down to 50%, it will never totally break from rain alone.
  • @Tyndaal604
    If you guys want a real OG tip: If you’re building with wood and still want a second floor room with a fire in it, raise the ground, trim the edges and place the fire/ hearth on top. Then case the raised ground in and build around it. I did this twice and built a wooden inn with 2 upstairs rooms with fires. No stone needed except for the hearths.
  • @its_trenner2900
    Along with using "X" to sit down, you can also place a half wall along the floor on the underside. When you do so it will help guide the post below where you want it to go, then just destroy the half wall that was placed :)
  • @stickginge
    Team trench Lets face it, it's free compared to all the stone needed for the wall and to get back to your base you just need to jump instead of using the one entrance area
  • Another good secret room is digging out a loot room deep in the ground and building it up. Put a portal in it with a secret name, then building the main base on top of it
  • @djnorth2020
    Tiny update to rising ground because of patch: Rising ground costs 2 instead of 4 now but you can no longer rise to max height by clicking close to the top. Basically you need more stone now :sadface: Patch also reduces framerate lowering from terraforming from now on. On older bases there's a console command to update. Helpful if your big base is tanking your fps.
  • @olecleophus1976
    Don't know if anyone has said this one yet, but you can put a campfire on top of a smelter too. The height is just about 3 walls high if I remember right, so you can leave a board open on your second floor above the smelter for the campfire to go on top of