Doomcember 2018 - Day 2 (Doom II: Hell on Earth)

Published 2018-12-07
Doomcember, the celebration of Doom's 25th Anniversary. Join me as I travel through the franchise for a full month, live. This day was all of Doom II: Hell on Earth.

PATREON -- www.patreon.com/AltimaMantoid

Shoutouts to A_D_M_E_R_A_L for doing the voice during the story/intermissions. You can watch his stuff here:    / @a_d_m_e_r_a_l  

4:37 - Doom II: Hell on Earth
5:57 - Entryway (Map01)
7:33 - Underhalls (Map02)
10:14 - The Gantlet (Map03)
13:41 - The Focus (Map04)
16:19 - The Waste Tunnels (Map05)
21:49 - The Crusher (Map06)
30:46 - Dead Simple (Map07)
35:21 - Tricks and Traps (Map08)
45:44 - The Pit (Map09)
1:02:28 - Refueling Base (Map10)
1:22:49 - Circle of Death (Map11)
1:31:53 - The Factory (Map12)
1:46:20 - Downtown (Map13)
2:22:24 - The Inmost Dens (Map14)
2:32:15 - Industrial Zone (Map15)
3:02:35 - Wolfenstein (Map31)
3:11:00 - Grosse (Map32)
3:30:48 - Suburbs (Map16)
3:39:58 - Tenements (Map17)
3:56:23 - The Courtyard (Map18)
4:07:43 - The Citadel (Map19)
4:22:06 - Gotcha! (Map20)
4:32:23 - Nirvana (Map21)
4:38:42 - The Catacombs (Map22)
4:43:18 - Barrels o' Fun (Map23)
4:50:10 - The Chasm (Map24)
5:26:28 - Bloodfalls (Map25)
5:31:47 - The Abandoned Mines (Map26)
5:38:02 - Monster Condo (Map27)
5:56:20 - The Spirit World (Map28)
6:03:21 - The Living End (Map29)
6:11:04 - Icon of Sin (Map30)

All Comments (21)
  • @pauldee1577
    At 25:27 I died laughing because I thought you were going to say, "By the way, Miss Rageandlove, [BELCH]" and stop there lmao
  • @pauldee1577
    5:35:50 Remember how maps 22-26 (approx) of TNT were all cavernous tunnel maps that all tried to be the Abandoned Mines 2.0 but ALL FAILED HORRIBLY LOL
  • @pauldee1577
    Oh no! Altima beat map 3 without getting the blue key, the easiest key to pick up in the entire game because they give it to you right in front of the door!!! LOL
  • @pauldee1577
    2:28:40 THANK GOD the note held was the base note of the key the song's in. If it were ANY OTHER NOTE it would have been way way more annoying. I need to find out when else you're streaming because this playthrough was a lot of fun to watch
  • @SinCity2100
    hey ultima I have a challange for you. Beat Mount Pain Pistol Start.
  • @pauldee1577
    How many Sandy Petersons does it take to create a light bulb?
  • @pauldee1577
    In the focus I'm not sure if you killed the spectre running around in the brown pit
  • @VinzRex
    I think you mentioned somewhere in this stream that you didn't think the music for Map 02 of Doom II fit well with the map. I'm interested why you think that, since I think it fits very well.
  • @pauldee1577
    5:30:10 That dumb secret in map 25 has a BFG in the other difficulty levels below UV, as you know...but they could have at least put SOMETHING in there for the UV players, like a plasma rifle or a bulk cell or something...
  • @pauldee1577
    5:38:19 Do you not know that you can just walk by the pile of heads to your left and it lowers an elevator so you can get to the other side? Or are you just challenging your much-beloved Chasm-style ledge walking skills? =p
  • @pauldee1577
    Seriously? You pick up the SSG to wake up the arch vile in map 11 right?
  • @timemonkey
    I agree, mandatory archvile jumps are the height of bullshit. You want to screw around and try some for fun to see what you can do, that's fine, but forcing players to do it to progress is awful. You just have the worst luck with rocket based deaths. It's like every cyberdemon wanted to say hi with a rocket straight to your face. Shooting a rocket into an exploding barrel at point blank range is a new one! XD