Fallout's Crippled Limbs Are An Absolute Nightmare - This Is Why

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Published 2017-11-24
Fallout’s crippled limb system is an absolute nightmare for making machinima (and just in general), and this is why. As usual Fallout 4 and New Vegas are both heavily modded, however all of these nightmarish moments are still in Fallout 4 vanilla!

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Once again hugely inspired by HBomberGuy, he is a true hero of making commentaries. As before I did not use any of his jokes, just keeping to his comedy style, mixing in some genuine critiquing of Bethesda and the Fallout series in general (just for fun!).
Commentaries are a very new style of video for me, I will move away from Fallout 4 very soon, but will always come back to it as Fallout is my anchor it seems! One of the next videos will be a Fallout 4 Christmas machinima so I haven’t forgotten about modding you together a machnima!

I enjoy making these so much, and explaining why I sometimes find the Fallout series an absolute nightmare! This video is a collection of experiences I had around a specific mechanic I noticed while altering (and modding) Fallout 4 to become a platform for machinima and storytelling. I use mod manager to manage all my Fallout 4 mods, this is mainly because nexus mods is also an absolute nightmare too.

All Comments (21)
  • @RobertPatrician
    To be fair, Fallout 1 and 2 came with thick instruction manuals you were expected to read before starting the game.
  • @no1bandfan
    “Why can’t you pick up the lit lamp Codsworth?” “Rules of the wasteland sir.”
  • @stevenscott2136
    I remember creeping clear across post-apocalyptic Boston, stuck in a crouching position by two injured legs, with two hours of unsaved gameplay hanging on my ability to find a bed. Losing stats to fatigue, hunger, and thirst, desperately trying to spot and snipe every raider before he got close enough to kill my nearly-immobile character. Without the "crippled limb" mechanic, I wouldn't have this Roy-Batty-esque memory... why would anyone want to take that out?
  • @SkyBorik
    You could just use survival mode in Fallout 4. Crippled limbs doesn't heal themself automatcally in this mode
  • @tammurney3053
    It's no coincedence that crippled limbs showed up in the original Fallout. It was based on the G.U.R.P.S system until the devs lost the licence. It was then changed to ACELIPS which was rearranged into the SPECIAL system we all know and love.
  • @johnglenn2304
    dude i don't think I ever recall a time in Fallout 3, New Vegas, or Fallout 4 where I didn't have at least 40 stimpaks followed by 5 doctor's bags
  • @JarlFrank
    "Stimpacks heal broken limbs" - someone didn't play New Vegas on hardcore mode
  • @tennicktenstyl
    I'd rather drag myself for half an hour through the map than have the limbs auto heal
  • How do you not remember getting the game manual?! Google didn't exist, but every game had a phone book sized game manual...ah, nostalgia.
  • @aguiaia1
    I'm half sure the original fallout in game doctor skill description tells you that it fixes limbs.
  • @cg6281
    How to be UpIsNotJump Call every game a nightmare Call every game not a nightmare Profit
  • @NationalDevin
    "I'm going to play it like it's 1997, with no internet" "Absolutely fails to have the gameplay booklet ready for his playthrough*
  • @iggy8834
    GURPS was the original system used for Fallout, I forgot what it stood for but it was supposed to be something similar to the SPECIAL system. They intended to use GURPS in a multitude of different games and the first location they thought of was a post apocalyptic game, as such Fallout was originally titled GURPS wasteland. So essentially the game you referred to that use the crippled limb system was essentially just an early version of Fallout
  • @veziusthethird
    fun fact: in FO4 survival mode, crippled limbs don't heal on their own
  • @Ronin_735
    The doctor skill description tells you it can heal crippled limbs.
  • @BaronPraxis8492
    That part about crippled limbs in FO1 reminded me of my own experience in FO1 where I went to Mariposa and for some reason was missing 99/100 shots I took at point blank range. After slogging through this marathon battle I realized my Perception had dropped to 1 because my eyes were crippled.
  • @sethniccum1274
    Vampire the Masquerade (And most of the 3rd edition "World of Darkness" games ) Written by White wolf games (Now owned by CCP games), also had a "Crippled" in their games that dated back as far as 1992 in it's original pen and paper published roll playing games. That system carries over into most of their video games and spin off systems as well.
  • @BoxofCrowns1013
    Well I mean permanent crippled limbs are a thing in fallout 4 but it's in survival mode